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Table Of Contents  RuneScoop.com
 >  The RuneScoop Ultimate Skill Guide for RuneScape
      >  The RuneScoop Ultimate Skill Guide - Dungeoneering
           >  The RuneScoop Ultimate Skill Guide - Dungeoneering - Additional Reference Tables

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Herb-Skill Cross-Reference Table

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The herb-skill cross-reference table answers sort of the opposite question of the skill-potion table. Instead of telling you what potion you need to boost a skill, Table 167 tells you what skills you can boost using an herb (or herb seed) you find in the dungeon. Great for you opportunistic players out there! :)


Table 167: Dungeoneering Herb-Skill Cross-Reference Table

Herb

Potion Made with Void Dust

Potion Made with Red Moss

Potion Made with Firebreath Whiskey

Potion Made with Misshapen Claw

Aloe

Weak defence

Boosts Defence by 4+10%

9 [6/5/3]

Weak stat restore

Restores stats 5+12% except Prayer and Summoning

12 [9/8/6]

Weak cure

Poison, disease and fire breath immunity for 5 minutes

15 [12/11/9]

Weak rejuvenation

Restores 4+8% Prayer and Summoning

18 [15/14/12]

Buckthorn

Strong defence

Boosts Defence by 6+20%

75 [71/69/66]

Strong stat restore

Restores stats 10+24% except Prayer and Summoning

78 [74/72/68]

Strong cure

Poison, disease and fire breath immunity for 20 minutes

81 [77/75/71]

Strong rejuvenation

Restores 10+22% Prayer and Summoning

84 [80/77/74]

Featherfoil

Defence

Boosts Defence by 5+14%

42 [39/37/34]

Stat restore

Restores stats 7+17% except Prayer and Summoning

45 [42/40/37]

Cure

Poison, disease and fire breath immunity for 10 minutes

48 [45/43/40]

Rejuvenation

Restores 7+15% Prayer and Summoning

51 [48/46/43]

Lycopus

Strong ranged

Boosts Ranged by 6+20%

71 [67/65/62]

Strong artisan’s

Boosts Construction, Crafting, Firemaking, Fletching and Smithing by 6+6%

93 [89/86/83]

Strong survivalist’s

Boosts Agility, Hunter, Slayer and Thieving by 6+6%

99 [95/92/88]

Strong melee

Boosts Attack and Strength by 6+20%

73 [69/67/64]

Magebane

Ranged

Boosts Ranged by 5+14%

38 [35/33/31]

Artisan’s

Boosts Construction, Crafting, Firemaking, Fletching and Smithing by 4+4%

60 [56/54/51]

Survivalist’s

Boosts Agility, Hunter, Slayer and Thieving by 4+4%

66 [62/60/57]

Melee

Boosts Attack and Strength by 5+14%

40 [37/35/33]

Sagewort

Weak magic

Boosts Magic by 4+10%

3 [1/1/1]

Weak gatherer’s

Boosts Fishing, Mining and Woodcutting by 3+2%

24 [21/20/17]

Weak weapon poison

Damage begins at 28

21 [18/17/15]

Weak naturalist’s

Boosts Cooking, Farming, Herblore and Runecrafting by 3+2%

30 [27/25/23]

Valerian

Weak ranged

Boosts Ranged by 4+10%

5 [2/1/1]

Weak artisan’s

Boosts Construction, Crafting, Firemaking, Fletching and Smithing by 3+2%

27 [24/23/20]

Weak survivalist’s

Boosts Agility, Hunter, Slayer and Thieving by 3+2%

33 [30/28/26]

Weak melee

Boosts Attack and Defence by 4+10%

7 [4/3/1]

Winter’s Grip

Strong magic

Boosts Magic by 6+20%

69 [65/63/60]

Strong gatherer’s

Boosts Fishing, Mining and Woodcutting by 6+6%

90 [86/83/80]

Strong weapon poison

Damage begins at 68

87 [83/80/77]

Strong naturalist’s

Boosts Cooking, Farming, Herblore and Runecrafting by 6+6%

96 [92/89/85]

Wormwood Leaf

Magic

Boosts Magic by 5+14%

36 [33/31/29]

Gatherer’s

Boosts Fishing, Mining and Woodcutting by 4+4%

57 [53/51/49]

Weapon poison

Damage begins at 48

54 [50/49/46]

Naturalist’s

Boosts Cooking, Farming, Herblore and Runecrafting by 4+4%

63 [59/57/54]



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