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 >  The RuneScoop Ultimate Skill Guide for RuneScape
      >  The RuneScoop Ultimate Skill Guide - Dungeoneering
           >  The RuneScoop Ultimate Skill Guide - Dungeoneering - Monsters
                >  The RuneScoop Ultimate Skill Guide - Dungeoneering - Monsters - Multiple Themes

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Bat

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Perhaps the most boring (and arguably pointless) monsters in Daemonheim, these are the same as the bats found elsewhere in RuneScape. These don’t seem to exist in high-level or even mid-level versions; combat level 28 is the highest I’ve found. The game may just switch to giant bats for higher level encounters.

These are so low-level that they pose little risk to most players. Presumably they have the same weaknesses as giant bats, but due to their low combat levels they can be killed quickly using any attack style.

Key Characteristics
  • Name: Bat.

  • Examine Text: “”

  • Themes: Abandoned and Furnished.

  • Attack Styles: Melee.

  • Special Attacks: None.

  • Special Defences: None.

  • Special Immunities: None.

  • Slayer Monster: Yes.

  • Slayer Level: n/a.

  • Weak Against: All.

  • Neutral: None.

  • Strong Against: None.

  • Recommended Attack Method: Any.

  • Recommended Defence Method: Any.

  • 100% Drops: Bat bones.

  • Standard Drops? Yes.

  • Special Drops: None.
Versions and Combat Statistics

I’ve only found three types of bat so far; they are shown in Table 57.


Table 57: Dungeoneering - Bat Versions and Combat Statistics

Combat Level

Life Points

Maximum Hit (Melee Only)

3

30

18

12

100

28

28

220

45


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