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The RuneScoop Healing Efficiency Guide for RuneScape - Reference The Healing Efficiency Guide is generally pretty easy to understand, but if you want to know more of the details on how I assembled them, this is the place to look. Below I will explain how the tables work, how I selected items to be in them, and more. Food Selection Criteria There are probably over a hundred foods and other items that heal damage in RuneScape. While I wanted the RuneScoop Healing Efficiency Guide to be as complete as possible, I didnt want its tables clogged with items that were really not of much relevance or use to the typical RuneScape player. For that reason, I chose mainly mainstream food items that are commonly used within the game. Specifically, in order to be included, the food had to meet the following criteria:
Non-Food Healing Items There are only a few ways to heal in RuneScape other than using food that are of any real relevance to a guide like this one. Among these are certain Summoning scrolls that can be used with particular familiars, as well as the Saradomin brew potion. Other non-food healing methods may be commonly used in the game, but arent really comparable to, nor suitable for replacing, food items. Examples include familiars that directly heal the player, the pool at Ooglog, and so forth. These are not included in this guide. Most foods are simple healing items: you eat the food and are healed a flat number of points (up to your maximum) and thats it. Other healing items are more complex, changing how they work based on certain conditions, having special requirements, or side-effects on other skills. Heres a brief summary of some of these special considerations:
Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. Each of the Healing Efficiency Guide tables includes a Notes column that summarizes the information above for items where they are relevant. When I began this guide it was going to have only a single table listing all of the common food items, but I quickly realized that to be useful, several tables would be needed. These help segment the food items into categories that are more relevant to particular classes of RuneScape players. The differentiation among the tables is based on whether the foods are available to all players or only just members, and also whether the food is what I consider good or not. The reason for separating out good foods is that players will pay a premium to get more LP of healing into an inventory slot, which means a comprehensive list of foods will always have the lesser foods at the top. While these foods may be most efficient for routine healing, they are simply not suitable for more difficult activities, so I thought youd want separate tables with only the better items. The four tables are as follows:
The tables themselves are quite straight-forward. By default, each one is sorted in descending order of healing efficiency, expressed as life points healed per 100 gp. Like all RuneScoop data tables, if you have Javascript enabled you can resort the table dynamically by clicking on one of the column headers. You can also sort based on two columns by clicking one, holding down the <Shift> key, then clicking another.
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