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Herblore
Making Herb Tars - Guam Tar
Level 19
General Description: Making guam tar.
Creation/Revision Date: December 10, 2009
Skill Requirements: Herblore(19)
Quest Requirements: --
Equipment Requirements: --
Other Requirements: --
Additional Info: --
Level-Specific Activity Details (P2P)
Level 19-46 (P2P)
Level 47+ (P2P)
Description
Making guam tar at Castle Wars Bank.
Making guam tar at Castle Wars Bank using a magpie familiar.
Location
Castle Wars Bank
Castle Wars Bank
Multitasking Suitability
5
5
Level-Specific Requirements
--
--
Activity Parameters (As Evaluated for Skill and Level)
Skills
Herblore(19-46)
Herblore(47+), Summoning(47)
Quests
--
--
Equipment
Mortar and pestle
Mortar and pestle
Familiar
--
Magpie
Other
--
--
Input and Output Items and Values
Total Input Value
1,502,240 gp
1,505,023 gp
Input Items and Item Values
Clean guam[1,640]
100,040
Swamp tar[24,600]
1,402,200
Clean guam[1,640]
100,040
Swamp tar[24,600]
1,402,200
Magpie pouch[1.8]
2,782
Total Output Value
639,600 gp
666,445 gp
Output Items and Item Values
Guam tar[24,600]
639,600
Guam tar[24,600]
639,600
Magpie foragings[1.8]
26,845
Herblore XP
Herblore XP Total
49,200
49,200
Herblore XP by Item
Guam tar[24,600]
49,200
Guam tar[24,600]
49,200
Skill Activity Ratings (Primary Skill)
Skill Activity Speed (SAS, XP/hr)
49,200
49,200
Skill Activity Profitability (SAP, gp/hr)
-862,639
-838,577
Skill Activity Efficiency for 100k gp/hr Opp. Cost (SAE100k)
-19.57
-19.08
Skill Activity Efficiency for 250k gp/hr Opp. Cost (SAE250k)
-22.61
-22.13
Skill Activity Efficiency for 500k gp/hr Opp. Cost (SAE500k)
-27.70
-27.21
Skill Activity Efficiency for 1M gp/hr Opp. Cost (SAE1M)
-37.86
-37.37
Analysis, Discussion and Tips for Success
General Discussion
When the Hunter skill was added to RuneScape, among the new creatures that came with it were swamp lizards, orange salamanders, red salamanders and black salamanders. When caught, these are actually used as weapons, consuming “fuel” that is made from a combination of swamp tar and various herbs. The ability to make these herb tars was added to the Herblore skill, providing a nice alternative to players looking to make something other than potions.
Herb tars are made by combining swamp tar -- not swamp paste -- with one of four herbs: guam, marrentill, tarromin or harralander. Each results in a particular “flavor” of tar that is used as fuel by one of the four lizards/salamanders. It can also be used as bait to trap them.
When first introduced, herb tars were an appealing option for many herblorists, since it had a "Make-X" option from the start, meaning it required far fewer clicks than making potions. Even now that most of Herblore has "Make-X", tars are still simpler because they are a one-step process. And depending on market prices, it can be an economical training vehicle as well, especially for harralander tar, which is in moderate demand.
Location and Access
You can make herb tars at any bank, but a one-click bank like Castle Wars is preferred.
Required and Recommended Equipment
You need a mortar and pestle.
Required and Recommended Supplies
You need just the input items shown.
Familiar Suggestions
Summon a foraging familiar to earn extra money for you while you work -- I prefer the magpie, given the high value of rings and gems today. There isn't a really worthwhile forager below Summoning level 47, so I wouldn't bother with a familiar at lower levels.
Technique and Tips
At any bank, take out a mortar and pestle and a big stack of swamp tar. Now withdraw a full inventory of clean guams. Click the tar and then one of the guams; when the message appears in the game's text box, right-click and choose "Make All". Wait about a minute, bank the guam tar and repeat. That's it! Each load takes only about a minute.
All information based on Grand Exchange price data from: May 20, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.