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The RuneScoop Combat Spell Efficiency Guide for RuneScape - Reference My primary goal in designing this mini-guide was to ensure that it accurately modeled magic combat in RuneScape. And since that combat has become rather complicated, it forced me to limit the extent to which I achieved my secondary goal: keeping things as simple as possible. The end result is useful but a bit tricky to understand, so I urge you to read this page so you can best understand how to make use of the guide. Most of the guides on RuneScoop consist of text and tables, and while the tables are recalculated regularlyas item prices change on the Grand Exchangethe tables themselves dont change. This was the way I wanted to go here as well. Unfortunately, I wasnt able to do that, and the reason is that there are simply too many variables that impact the cost of a spell, how much damage it does, and its efficiency ratings. In order to provide the information as flat tables, I would have needed to make dozens of them, and the end result would have been both extremely confusing and difficult to use. Instead, I designed a new system that lets you specify some of those variables, and then calculates a custom table accordingly. Most of these variables relate to your own personal stats, how you are fighting, and what you are fighting:
Again, if you arent sure of a number, just estimate. The more accurate the figures, the more useful the tables, but they dont need to be exact. When you press Calculate, your parameters are sent to a script on the RuneScoop site. The script combines the information you provided with pre-programmed information about spells, such as the base XP per cast, runes required, and so forth, and generates a table of spell costs, damage rates and efficiency factors. A few notes on how the input parameters are used in the calculations:
The table that the site returns to you is rather large and may appear daunting at first, but its not too bad once you get used to it. Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. Each row of the table represents one of the combat spells from the normal or Ancient Magicks spellbooks. The first set of five columns contain general information about the spells, of the sort youd find in any RuneScape magic guide. These include the spells name, the book it is from, the Magic level it requires, and its normal maximum hit and base XP values. The remaining columns are grouped into five sets of five, with each set representing figures calculated for using a particular type of magic staff:
Note that no data is provided for invalid spell and staff combinations: you cant use an elemental staff when casting Magic Dart, for example. The columns are the same in each set:
Be sure to carefully scan the tables when trying to figure out the best option, because it may surprise you. For example, if your goal is to save money, dont assume an elemental staff will always be the right choice: a +10% damage staff can actually save more money overall by reducing the number of casts required. The experience side of the equation can also be tricky at times, because you can sometimes get more XP by casting a larger number of weaker spells than a smaller number of stronger ones. Finally, note that like all RuneScoop data tables, if you have Javascript enabled you can resort the table dynamically by clicking on one of the column headers. You can also sort based on two columns by clicking one, holding down the <Shift> key, then clicking another.
Home - Table Of Contents - Contact Us RuneScoop.com (http://www.RuneScoop.com) - Premium RuneScape Info for Expert Players Last Site Update: May 23, 2012 © Copyright 2007-2010 Charles M. Kozierok. All Rights Reserved. All information is provided for use at your own risk. Not responsible for any loss resulting from the use of this site. WARNING: All content on RuneScoop is protected by relevant copyright laws in the United States and other countries, and may not be reproduced in any form without expressed written permission. Violators will be prosecuted to the maximum extent permissible by law. | |||||||||||||||||