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Overview and Goals of the Beastopedia Muchif not mostof RuneScape is oriented around combat, and killing monsters is a big part of that. Killing the various beasts that wander the land of Gielinor is a primary way that players accomplish many of their goals, including all of the following:
Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. Since players spend so much time fighting monsters, they naturally want to know as much about them as possible. Unfortunately, Jagex provides precious little information about the monsters that inhabit its game. For this reason, many players turn to third-party fan sites, most of which have databases of monsterssometimes called bestiariesthat provide information about monsters to help players who are unfamiliar with them. Most bestiaries include basic data about monsters, such as their level, life points and location, a list of possible drops you can get from each, and a few hints about how to go about fighting them. This is obviously important information that fills the gap left by Jagex, and Ive always been grateful to the fan sites that put them together. But at the same time, Ive also found that most of these databases are rather spartan and limited in terms of the information they provide. As a player, I always wished there were a more comprehensive resource about RuneScape monsters, and thats what I set out to accomplish in creating the Beastopedia. My overall objective was to create a one stop shop for finding out everything you need to know about fighting most of the monsters in RuneScape. My focus in doing this was to include not just the well-known stats of monsters, but also actual empirical data: numbers obtained through real combat testing. My goals for the Beastopedia were as follows:
To do all this, I set out to learn all I could about the monsters of RuneScape, one at a time. I concentrated on regular monstersas opposed to special monsters encountered during questsand spent hundreds of hours of time in combat. For each monster, I kept track of the equipment and supplies I used, and also recorded all of the drops I received. I also counted how many monsters I killed per hour, and put all of this data into a large database. I then wrote computer code to analyze this information, produce a page of data for each monster, and also generate summary tables that let you compare monsters and see their strengths and weaknesses. I hope you enjoy the fruits of my labor. J
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