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When mithril dragons came out, ranging
was considered the best way to fight them. At that time, it was possible
to get powerful enchanted bolts for very low prices, maging was very
expensive, and meleeing was extremely slow because of a lack of stabbing
weapons. Well, times have changed, and ranging is no longer the best
way to go, at least if killing the dragons quickly and economically
is your goal. Stilll some players prefer ranging, so I have included
two ranging techniques in my Mithril Dragon Guide. The two methods are
essentially the same, using most of the same equipment and the same
ammunition. The main difference is that one assumes a very high Herblore
level, while the other does not.
This method is for those who do not
have level 85 Herblore, so youll use an anti-dragon shield and
regular ranging potions. It also assumes the availability of ancient
curses, making use of the curses Deflect Melee, Leech Ranged and Leech
Defence. These combine to protect against the mithril dragons
potent melee attacks, while making them more susceptible to crossbow
attacks.
Heres a summary of the key
information about this technique:
Technique: Basic Ranged using Adamantite
Bolts
Risk Level: Low to Moderate. Youll
be using an anti-dragon shield and Deflect Melee, so this is one of
the safer methods as long as you pay attention.
Kills Per Trip: This depends on your beast
of burdens capacity (assuming you are planning to keep all of
the dragons good drops, which you should). Using a pack yak, I
aim for 8 to 9 kills per trip.
Time Per Kill / Kills Per Hour: This method
takes approximately 3 minutes per kill, assuming a Ranged stat of around
level 90. Including overhead (banking and so forth), assume around 18
kills per hour.
Cost Per Kill: Approximately 11k (ranging
gear doesnt provide a lot of prayer boost).
Equipment
Ranging gear generally combines ranging
attack and magic defence bonuses, which are what we are after here.
We also need to keep prayer bonuses at least reasonably high. Table 181
and Figure 24
show my recommendations.
Table 181: Equipment for the Mithril Dragon Basic Ranged Technique
Equipment
Slot
Recommended
Item
Alternatives
Notes
Head
Armadyl helmet
Robin hood hat;
God coif; others
Looks silly, but provides good
ranged attack and magic defence bonuses at a reasonable price. Also
gives +1 to Prayer.
Cloak
Soul
Wars cape
Avas
accumulator
The accumulator
is the usual recommended cloak item for serious ranging, as it provides
a Ranged boost and picks up ammunition. However, the availability of
the Soul Wars cape (if youve completed Nomads Requiem)
makes the cloak slot an excellent place to boost up prayer bonuses (+12)
while giving up very little in terms of ranged bonus.
Karils
provides much more mage defence. Be sure to check its repair status
occasionally.
Shield
Anti-dragon
shield
--
Dont use a dragonfire shield
if ranging; you dont need its bonuses and it reduces your Ranged
attack.
Legs
Karils
skirt
Black
dhide legs
Again, choose
Karils for its magic defence.
Hands
Barrows
gloves
Black dhide
vambraces
These are the best hand items
for ranging.
Feet
Ranger
boots
Snakeskin
boots
Ranged boost.
Ring
Archer ring
Ring of wealth;
ring of life
The archer ring will slightly
speed up kills and is the preferred ring here. A ring of wealth will
help increase the chance of getting some of the standard
rare drops (like a dragon spear) but has no impact on getting a dragon
full helm or other mith-specific special drops. The ring of life provides
insurance against lagging.
Figure 24: Equipment and Inventory Items for the Mithril Dragon Basic Ranged Technique
This screen capture shows my recommended equipment, food, potions and other items when doing basic ranging. I also have 5 full strawberry baskets and 10 additional salmon in my pack yak.
Inventory Items and Supplies
As mentioned in my strategy
discussion, the quantities of supplies
you need depends on not just your levels, but also on the familiar you
are using. A higher level beast of burden lets you hold more drops,
so you can take longer trips; in turn, you need more healing and potions.
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My recommended inventory items for
straight meleeing can be found in Table 182
and Figure 24.
These are based on the use of a pack yak, since I am able to summon
one and so I based my testing on using its spacious 30 item capacity.
If you are using a lower level familiar, scale back the amount of food
and possibly the size of the potions to suit your needs.
Table 182: Inventory Items for the Mithril Dragon Basic Ranged Technique
Category
Recommended
Item(s)
Alternatives
Notes
Exit cavern,
emergency teleport
Home teleport
tablets
Other teleport
tablets, Ectophial, Elf crystal
I strongly recommend you bring
house tablets. They make it easier to recharge your prayer after a run
and get back to a bank, and also let you escape fast if you fall behind
on food or lag. They stack so bring several to save time between trips.
Access
to cavern
Ring
of slaying and lunar staff or dramen staff
--
Use the ring
to get to the Rellekka fairy ring, then the staff to access Zanaris
and the fairy ring in the Ancient Cavern. I usually use a dramen staff
here, because I dont want to deal with the hassle of replacing
the lunar staff if I die (it will not appear in your gravestone). For
more information, see the discussion
of mith dragon lair location and access.
Prayer Potion
Enhancement
Holy Wrench
--
This reward from the Rum Deal
quest provides 1 or 2 extra prayer points for each prayer potion dose.
Firebreath
protection
Antifire
potion (4)
2
Antifire mix (2)
You will often
need all 4 doses for this slower method, so be sure to bring 4.
Combat Boost
Ranging (4)
and super defence (4)
3-dose versions
of these potions
The super defence potion reduces
damage taken (and time needed to heal) while the ranging potion speeds
kills. You can try fewer doses if you want to attempt to be more economical
or if staying for less time.
Prayer
restore
5
Prayer potion (4)
Combination
of prayer (4) and prayer mix (2)
Your prayer
will drain pretty fast with this method, so bring plenty of prayer potions.
Mixes are a good idea if you have them, but you might want to save them
for more difficult fights.
Healing
20 Salmon, 5
monkfish and 5 strawberry baskets
(Many alternatives)
As with the other methods, the
amount of food you need depends on your skill levels and equipment,
and your comfort level with trying to save money using cheaper food.
I like this mix of food as it provides options for moderate healing
at low cost (salmon), higher quick healing (monkfish) and high LP but
slow healing (strawberries).
Special
Attack
Saradomin
godsword
Bandos
godsword; Enhanced Excalibur; others
Since the primary
weapon has no special attack, bring with a secondary weapon with a special
that will assist you in combat.
Preparation
Do the following to get yourself
ready for the first trip or between trips:
Check that you have your quick curses
set to Deflect Melee, Leech Ranged and Leech Defence.
Put the game chat setting to Filter.
Use cheap food (trout, salmon, cakes,
etc.) to heal up completely.
Put on or check all your equipment
to make sure it is correct. If its been a while since you repaired
your Barrows gear, be sure it is above 25%.
If you dont have a familiar summoned,
summon one. (Recharge your Summoning points near Castle Wars if necessary.)
If you have a familiar out, check that its timer is long enough to last
for the next trip.
Take out any inventory items you need
for the trip (food, potions, etc.) Store about half the food in your
beast of burdenI usually put 10 salmon and the strawberry baskets
in there, and keep the remaining salmon and the monkfish in my inventory.
Method
Use the ring of slaying to teleport
to Rellekka. Equip your lunar or dramen staff and then click on the
ring just to your west to go to Zanaris. Click the ring there, scroll
down in the list and choose BJQ, then click to teleport
to the Ancient Cavern. Re-equip your crossbow and make sure it is on
Rapid (sometimes the setting changes when you equip a staff
and then switch back). Take the first dose of each of your potions while
standing in the ring, then put on Protection from Magic and run east
towards the mith dragon stairs.
Go up the stairs, then immediately
click the prayer interface button to enable your standard curses. Choose
a dragon to fight, following the order of preference I described earlier,
and simply melee it until it is dead. Be sure to stand within melee
range so the dragon uses its melee attacks instead of ranging youyoull
also get some nice rebound damage this way.
While fighting, pay attention to
the following:
Firebreath: You will receive a red text
warning 30 seconds before your antifire potion wears off, and then another
warning when it actually expires. Since you are using an anti-dragon
or dragonfire shield here, you dont need to worry too much about
the potion wearing off; youll only take a small amount of damage
if you get hit with the potion not in effect. Still, though, you should
take another dose when the second message shows up.
Combat Level: Space out the taking of
your super defence and ranging potions so your combat levels stay evenly
high during combat. I usually find it works well to take another dose
of each roughly whenever I take another antifire dose, but you can experiment
with this depending on how many potion doses you brought with.
Prayer Level: Watch your Prayer level
carefully; since you are protecting from melee with low melee defence,
if it runs out you are in trouble. Take a sip of prayer potion when
needed; this can usually be done between kills. If using prayer mixes,
try to take it when you are down more than 60 LP, to take advantage
of the healing aspect of the mix.
Life Points Level: Keep your health above
75% if at all possible; there is no advantage here to letting it drop.
Use the salmon first, and on subsequent dragons use the strawberry baskets
when you have time between kills. Save the monkfish for when you need
fast healing.
After you finish a kill, turn off
your prayer while the dragon is dying, then pick up drops. Open the
beast of burden, store drops and take out more food if needed. Check
your prayer, and eat/pot as necessary.
Ending the Trip
You will generally leave the lair
either when you are low on supplies or your inventory is getting full.
If the latter, remember that if you need extra space you can always
drop your partially charged ring of slaying; they are cheap to make.
You could also choose to bury some of the dragon bones or leave some
low-valued drops behind.
The amount of food and potions you
need depends a lot on your luck. Be sure not to push it
if you are low on suppliesrunning out of prayer half-way through
a dragon is annoying, and with this method youll get hit hard
if the dragon starts meleeing you. Remember that you can usually
get back and finish off a dragon you are unable to kill off, but theres
a possibility another player might take your spot.
Use your home teleport tablet when
done, recharge at the altar in your house, and then use a mounted amulet
of glory or a portal to get to a bank. As an alternative, you can cast
the level 0 Home Teleport spell (every 30 minutes) to save a tablet.
Additional Notes and Tips
Here are a few additional notes and
tips for success using this method:
Even without Avas device, you generally
dont need to worry about your bolts disappearing; it didnt
happen during my tests. If this does occur, you may have too low a Ranged
level to range mith dragons effectively.
When you are new to the technique, log into a
less full world to give you more time to deal with drops. Once you
have some experience, use a full world for faster respawns.
Use the safe spot when needed, to deal with drops,
healing, and so forth.
If your health is full and you need more inventory
space for drops, temporarily drop some food near where you will stand
during the next fight. Then pick it up as needed when you get hit.
If youre very lucky you may find you use
very little food and need the space for drops. If so, just eat the food
anyway or drop it on the groundyou brought inexpensive food for
a reason!
If you arent in a safe spot and think you
might not be done dealing with drops before the dragon respawns, put
on Deflect Melee preemptively, so you dont get hit with a cheap
shot before you are ready.