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Attaining the Herblore level necessary
to make super antifire potions frees you from the need to use an anti-dragon
shield when fighting dragons. And this in turn allows you to use the
Veracs set from The Barrows. With all four pieces of the set equipped,
you are able to hit hard against monsters with very high defence, and
Veracs flail has a stab settingcombine these and you have
a nearly ideal combination for mithril dragons.
This method makes use of full Veracs,
along with the level 95 ancient curse called Turmoil, which greatly
enhances your melee combat stats. Using this setup, you can kill mithril
dragons surprisingly quickly, averaging under two minutes per kill including
respawn time.
Heres a summary of the key
information about this technique:
Technique: Advanced Melee using Veracs
Risk Level: Moderate. Youll be using
no anti-dragon shield, and also fighting without protection against
melee attacks.
Kills Per Trip: This depends on your beast
of burdens capacity (assuming you are planning to keep all of
the dragons good drops, which you should). Using a pack yak, you
should be able to usually get 10 or 11 kills per trip, assuming typical
luck.
Time Per Kill / Kills Per Hour: This is
the fastest method (slightly beating the advanced maging technique),
taking an average of only about 1 minute 45 seconds per kill, including
respawn time. This assumes maxed combat stats, and the use of Turmoil.
Even accounting for overhead (such as banking), a full 30 kills per
hour is possible.
Cost Per Kill: Fast kill speed and the
bonuses of Veracs mean the per kill cost is only about 6k, and can be
even lower if using a Saradomin godsword special.
Equipment
The Veracs set is the core of your
equipment here. Veracs provides moderately high melee defence and good
prayer bonuses, so with this technique you will use other items to also
improve melee and prayer, while using Deflect Magic to negate the dragons
magic attack. Table 179
and Figure 23
show my recommendations.
Table 179: Equipment for the Mithril Dragon Advanced Melee Technique
Equipment
Slot
Recommended
Item
Alternatives
Notes
Head
Veracs
helm
--
Part of the Veracs set; mandatory
for this technique.
Cloak
Ardougne
Cloak 3
Soul
Wars cape; Fire cape; Skill cape; god cape; god cloak
The Ardougne
Cloak 3 is a reward for completing the Ardougne Achivement Diary. It
provides a +6 Prayer bonus and a +6 stab attack bonus, making it nearly
ideal for this technique. A good alternative is the Soul Wars cape,
which doubles prayer bonus to +12 but loses the stab bonus. The other
items are inferior but you can use them if you dont have the preferred
gear.
Neck
Amulet of fury
Amulet of glory,
God stole
The all-purpose winner for every
method.
Quiver
--
--
Weapon
Veracs
flail
--
Part of the Veracs set; mandatory
for this technique.
Body
Veracs
brassard
--
Part of the
Veracs set; mandatory for this technique.
Shield
--
--
Legs
Veracs
plateskirt
--
Part of the
Veracs set; mandatory for this technique.
Hands
Barrows
gloves
Black dhide
vambraces
These are the best hand items
for meleeing.
Feet
Dragon
boots
Infinity
boots; mystic boots
Dragon boots
provide a +4 Strength boost for faster kills; the alternatives instead
focus on magic defence.
Ring
Berserker ring
Ring of wealth;
ring of life
The berserker ring will slightly
speed up kills and is the preferred ring here. A ring of wealth will
help increase the chance of getting some of the standard
rare drops (like a dragon spear) but has no impact on getting a dragon
full helm or other mith-specific special drops. The ring of life provides
insurance against lagging. Do not use a warrior ring here, as you are
fighting on stab mode.
Figure 23: Equipment and Inventory Items for the Mithril Dragon Advanced Melee Technique
This screen capture shows my recommended equipment, food, potions and other items when doing advanced meleeing. This setup features full Veracs and items to maximize combat and prayer bonuses. I also have 5 full strawberry baskets and 10 additional salmon in my pack yak.
Inventory Items and Supplies
As mentioned in my strategy
discussion, the quantities of supplies
you need depends on not just your levels, but also on the familiar you
are using. A higher level beast of burden lets you hold more drops,
so you can take longer trips; in turn, you need more healing and potions.
Note that since this method means you are exposed to melee attacks,
you may need a bit more food than with other methods.
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My recommended inventory items for
straight meleeing can be found in Table 180
and Figure 23.
These are based on the use of a pack yak, since I am able to summon
one and so I based my testing on using its spacious 30 item capacity.
If you are using a lower level familiar, scale back the amount of food
and possibly the size of the potions to suit your needs.
Table 180: Inventory Items for the Mithril Dragon Advanced Melee Technique
Category
Recommended
Item(s)
Alternatives
Notes
Exit cavern,
emergency teleport
Home teleport
tablets
Other teleport
tablets, Ectophial, Elf crystal
I strongly recommend you bring
house tablets. They make it easier to recharge your prayer after a run
and get back to a bank, and also let you escape fast if you fall behind
on food or lag. They stack so bring several to save time between trips.
Access
to cavern
Ring
of slaying and lunar staff or dramen staff
--
Use the ring
to get to the Rellekka fairy ring, then the staff to access Zanaris
and the fairy ring in the Ancient Cavern. I usually use a dramen staff
here, because I dont want to deal with the hassle of replacing
the lunar staff if I die (it will not appear in your gravestone). For
more information, see the discussion
of mith dragon lair location and access.
Prayer Potion
Enhancement
Holy Wrench
--
This reward from the Rum Deal
quest provides 1 or 2 extra prayer points for each prayer potion dose.
Firebreath
protection
Super
antifire (4)
--
You will usually
need 3 doses, but I strongly recommend a 4-dose potion just in
case you need the extra dosewithout it, you are vulnerable to
big firebreath hits.
Combat Boost
Extreme attack
(3), extreme strength (3) and extreme defence (3)
2-dose or 4-dose
versions of these potions
Extreme sets will help you take
less damage and get kills faster; I usually use a 3-dose set of potions.
If you want to keep your stats higher for longer use a 4-dose; if you
are staying for less time you can use 2-dose sets. If you cant
make extreme potions, use super potions instead.
Prayer
restore
2
Prayer potion (4)
4
Prayer mix (2)
The high prayer
bonus of the Veracs equipment means your prayer will not drain very
quickly. Mixes are a good idea if you have them, but you might want
to save them for more difficult fights.
Healing
15 Salmon, 5
monkfish and 5 strawberry baskets
(Many alternatives)
As with the other methods, the
amount of food you need depends on your skill levels and equipment,
and your comfort level with trying to save money using cheaper food.
I like this mix of food as it provides options for moderate healing
at low cost (salmon), higher quick healing (monkfish) and high LP but
slow healing (strawberries).
Special
Attack
Saradomin
godsword
Bandos
godsword; Enhanced Excalibur; others
Since the primary
weapon has no special attack, bring with a secondary weapon with a special
that will assist you in combat.
Special Attack
Restoration
Recover special
(4)
--
Optional: If you are using an
SGS or other item with a useful special attack, you may want to bring
with one or more recover special potions so you can use the special
more frequently. Depending on the special, this can partially replace
some of your prayer potions and/or food.
Preparation
Do the following to get yourself
ready for the first trip or between trips:
Check that you have your quick curses
set to Deflect Magic and Turmoil.
Put the game chat setting to Filter.
Use cheap food (trout, salmon, cakes,
etc.) to heal up completely.
Put on or check all your equipment
to make sure it is correct. If its been a while since you repaired
your Veracs set, be sure it is above 25%.
If you dont have a familiar summoned,
summon one. (Recharge your Summoning points near Castle Wars if necessary.)
If you have a familiar out, check that its timer is long enough to last
for the next trip.
Take out any inventory items you need
for the trip (food, potions, etc.) Store about half the food in your
beast of burdenI usually put 10 salmon and the strawberry baskets
in there, and keep the remaining salmon and the monkfish in my inventory.
Method
Use the ring of slaying to teleport
to Rellekka. Equip your lunar or dramen staff and then click on the
ring just to your west to go to Zanaris. Click the ring there, scroll
down in the list and choose BJQ, then click to teleport
to the Ancient Cavern. Re-equip your flail and make sure it is on Spike
(stab) mode; the setting can change when you equip the staff. Take the
first dose of each of your potions while standing in the ring, then
put on Protection from Magic and run east towards the mith dragon stairs.
Go up the stairs, then immediately
click the prayer interface button to enable your standard prayers. Choose
a dragon to fight, following the order of preference I described earlier,
and simply melee it until it is dead. While fighting, pay attention
to the following:
Firebreath: You will receive a red text
warning 30 seconds before your antifire potion wears off, and then another
warning when it actually expires. Take another super antifire dose
as soon as the first warning appears. You are not using a shield
here, so you do not want to risk running out of protection and then
getting blasted!
Combat Level: Space out the taking of
your extreme attack, strength and defence potions so your combat levels
stay evenly high during combat. I usually find it works well to take
another dose of each roughly whenever I take another antifire dose,
but you can experiment with this.
Prayer Level: Watch your Prayer level
carefully; if it runs out your kill speed will drop drastically and
those magic attacks will start to add up. Take a sip of prayer potion
when needed; this can usually be done between kills. If using prayer
mixes, try to take it when you are down more than 60 LP, to take advantage
of the healing aspect of the mix.
Life Points Level: Keep your health above
75% if at all possible; there is no advantage here to letting it drop.
Use the salmon first, and on subsequent dragons use the strawberry baskets
when you have time between kills. Save the monkfish for when you need
fast healing.
After you finish a kill, turn off
your prayer while the dragon is dying, then pick up drops. Open the
beast of burden, store drops and take out more food if needed. Check
your prayer, and eat/pot as necessary.
Ending the Trip
You will generally leave the lair
either when you are low on supplies or your inventory is getting full.
If the latter, remember that if you need extra space you can always
drop your partially charged ring of slaying; they are cheap to make.
You could also choose to bury some of the dragon bones or leave some
low-valued drops behind.
The amount of food and potions you
need depends a lot on your luck. Be sure not to push it
if you are low on suppliesrunning out of prayer half-way through
a dragon is annoying, and with this method youll start to get
hit hard by both magic and melee attacks. Remember that you can
usually get back and finish off a dragon you are unable to kill off,
but theres a possibility another player might take your spot.
Needless to say, if you ever run
out of super antifire protection, get out immediately!
Use your home teleport tablet when
done, recharge at the altar in your house, and then use a mounted amulet
of glory or a portal to get to a bank. As an alternative, you can cast
the level 0 Home Teleport spell (every 30 minutes) to save a tablet.
Additional Notes and Tips
Here are a few additional notes and
tips for success using this method:
When you are new to the technique, log into a
less full world to give you more time to deal with drops. Once you
have some experience, use a full world for faster respawns.
Use the safe spot when needed, to deal with drops,
healing, and so forth.
If your health is full and you need more inventory
space for drops, temporarily drop some food near where you will stand
during the next fight. Then pick it up as needed when you get hit.
If youre very lucky you may find you use
very little food and need the space for drops. If so, just eat the food
anyway or drop it on the groundyou brought cheap food for a reason!
Remember that if you get bolts or arrows as drops,
you can store them in your quiver.