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Table Of Contents  RuneScoop.com
 >  RuneScoop Monster Secrets
      >  RuneScoop Monster Secrets - Mithril Dragon Guide

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Mithril Dragon Guide - Basic Melee Technique (Leaf-Bladed Sword)
Mithril Dragon Guide - Basic Ranged Technique
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Mithril Dragon Guide - Advanced Melee Technique (Veracs)

Attaining the Herblore level necessary to make super antifire potions frees you from the need to use an anti-dragon shield when fighting dragons. And this in turn allows you to use the Veracs set from The Barrows. With all four pieces of the set equipped, you are able to hit hard against monsters with very high defence, and Verac’s flail has a stab setting—combine these and you have a nearly ideal combination for mithril dragons.

This method makes use of full Veracs, along with the level 95 ancient curse called Turmoil, which greatly enhances your melee combat stats. Using this setup, you can kill mithril dragons surprisingly quickly, averaging under two minutes per kill including respawn time.

Here’s a summary of the key information about this technique:

  • Technique: Advanced Melee using Veracs

  • Risk Level: Moderate. You’ll be using no anti-dragon shield, and also fighting without protection against melee attacks.

  • Kills Per Trip: This depends on your beast of burden’s capacity (assuming you are planning to keep all of the dragon’s good drops, which you should). Using a pack yak, you should be able to usually get 10 or 11 kills per trip, assuming typical luck.

  • Time Per Kill / Kills Per Hour: This is the fastest method (slightly beating the advanced maging technique), taking an average of only about 1 minute 45 seconds per kill, including respawn time. This assumes maxed combat stats, and the use of Turmoil. Even accounting for overhead (such as banking), a full 30 kills per hour is possible.

  • Cost Per Kill: Fast kill speed and the bonuses of Veracs mean the per kill cost is only about 6k, and can be even lower if using a Saradomin godsword special.
Equipment

The Veracs set is the core of your equipment here. Veracs provides moderately high melee defence and good prayer bonuses, so with this technique you will use other items to also improve melee and prayer, while using Deflect Magic to negate the dragons’ magic attack. Table 179 and Figure 23 show my recommendations.


Table 179: Equipment for the Mithril Dragon Advanced Melee Technique

Equipment Slot

Recommended Item

Alternatives

Notes

Head

Verac’s helm

--

Part of the Veracs set; mandatory for this technique.

Cloak

Ardougne Cloak 3

Soul Wars cape; Fire cape; Skill cape; god cape; god cloak

The Ardougne Cloak 3 is a reward for completing the Ardougne Achivement Diary. It provides a +6 Prayer bonus and a +6 stab attack bonus, making it nearly ideal for this technique. A good alternative is the Soul Wars cape, which doubles prayer bonus to +12 but loses the stab bonus. The other items are inferior but you can use them if you don’t have the preferred gear.

Neck

Amulet of fury

Amulet of glory, God stole

The all-purpose winner for every method.

Quiver

--

--

 

Weapon

Verac’s flail

--

Part of the Veracs set; mandatory for this technique.

Body

Verac’s brassard

--

Part of the Veracs set; mandatory for this technique.

Shield

--

--

 

Legs

Verac’s plateskirt

--

Part of the Veracs set; mandatory for this technique.

Hands

“Barrows” gloves

Black dhide vambraces

These are the best hand items for meleeing.

Feet

Dragon boots

Infinity boots; mystic boots

Dragon boots provide a +4 Strength boost for faster kills; the alternatives instead focus on magic defence.

Ring

Berserker ring

Ring of wealth; ring of life

The berserker ring will slightly speed up kills and is the preferred ring here. A ring of wealth will help increase the chance of getting some of the “standard” rare drops (like a dragon spear) but has no impact on getting a dragon full helm or other mith-specific special drops. The ring of life provides insurance against lagging. Do not use a warrior ring here, as you are fighting on “stab” mode.



Figure 23: Equipment and Inventory Items for the Mithril Dragon Advanced Melee Technique

This screen capture shows my recommended equipment, food, potions and other items when doing advanced meleeing. This setup features full Verac’s and items to maximize combat and prayer bonuses. I also have 5 full strawberry baskets and 10 additional salmon in my pack yak.

 


Inventory Items and Supplies

As mentioned in my strategy discussion, the quantities of supplies you need depends on not just your levels, but also on the familiar you are using. A higher level beast of burden lets you hold more drops, so you can take longer trips; in turn, you need more healing and potions. Note that since this method means you are exposed to melee attacks, you may need a bit more food than with other methods.



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My recommended inventory items for straight meleeing can be found in Table 180 and Figure 23. These are based on the use of a pack yak, since I am able to summon one and so I based my testing on using its spacious 30 item capacity. If you are using a lower level familiar, scale back the amount of food and possibly the size of the potions to suit your needs.


Table 180: Inventory Items for the Mithril Dragon Advanced Melee Technique

Category

Recommended Item(s)

Alternatives

Notes

Exit cavern, emergency teleport

Home teleport tablets

Other teleport tablets, Ectophial, Elf crystal

I strongly recommend you bring house tablets. They make it easier to recharge your prayer after a run and get back to a bank, and also let you escape fast if you fall behind on food or lag. They stack so bring several to save time between trips.

Access to cavern

Ring of slaying and lunar staff or dramen staff

--

Use the ring to get to the Rellekka fairy ring, then the staff to access Zanaris and the fairy ring in the Ancient Cavern. I usually use a dramen staff here, because I don’t want to deal with the hassle of replacing the lunar staff if I die (it will not appear in your gravestone). For more information, see the discussion of mith dragon lair location and access.

Prayer Potion Enhancement

Holy Wrench

--

This reward from the Rum Deal quest provides 1 or 2 extra prayer points for each prayer potion dose.

Firebreath protection

Super antifire (4)

 

--

You will usually need 3 doses, but I strongly recommend a 4-dose potion just in case you need the extra dose—without it, you are vulnerable to big firebreath hits.

Combat Boost

Extreme attack (3), extreme strength (3) and extreme defence (3)

2-dose or 4-dose versions of these potions

Extreme sets will help you take less damage and get kills faster; I usually use a 3-dose set of potions. If you want to keep your stats higher for longer use a 4-dose; if you are staying for less time you can use 2-dose sets. If you can’t make extreme potions, use super potions instead.

Prayer restore

2 Prayer potion (4)

4 Prayer mix (2)

The high prayer bonus of the Veracs equipment means your prayer will not drain very quickly. Mixes are a good idea if you have them, but you might want to save them for more difficult fights.

Healing

15 Salmon, 5 monkfish and 5 strawberry baskets

(Many alternatives)

As with the other methods, the amount of food you need depends on your skill levels and equipment, and your comfort level with trying to save money using cheaper food. I like this mix of food as it provides options for moderate healing at low cost (salmon), higher quick healing (monkfish) and high LP but slow healing (strawberries).

Special Attack

Saradomin godsword

Bandos godsword; Enhanced Excalibur; others

Since the primary weapon has no special attack, bring with a secondary weapon with a special that will assist you in combat.

Special Attack Restoration

Recover special (4)

--

Optional: If you are using an SGS or other item with a useful special attack, you may want to bring with one or more recover special potions so you can use the special more frequently. Depending on the special, this can partially replace some of your prayer potions and/or food.


Preparation

Do the following to get yourself ready for the first trip or between trips:

  1. Check that you have your quick curses set to Deflect Magic and Turmoil.

  2. Put the game chat setting to “Filter”.

  3. Use cheap food (trout, salmon, cakes, etc.) to heal up completely.

  4. Put on or check all your equipment to make sure it is correct. If it’s been a while since you repaired your Veracs set, be sure it is above 25%.

  5. If you don’t have a familiar summoned, summon one. (Recharge your Summoning points near Castle Wars if necessary.) If you have a familiar out, check that its timer is long enough to last for the next trip.

  6. Take out any inventory items you need for the trip (food, potions, etc.) Store about half the food in your beast of burden—I usually put 10 salmon and the strawberry baskets in there, and keep the remaining salmon and the monkfish in my inventory.
Method

Use the ring of slaying to teleport to Rellekka. Equip your lunar or dramen staff and then click on the ring just to your west to go to Zanaris. Click the ring there, scroll down in the list and choose “BJQ”, then click to teleport to the Ancient Cavern. Re-equip your flail and make sure it is on “Spike” (stab) mode; the setting can change when you equip the staff. Take the first dose of each of your potions while standing in the ring, then put on Protection from Magic and run east towards the mith dragon stairs.

Go up the stairs, then immediately click the prayer interface button to enable your standard prayers. Choose a dragon to fight, following the order of preference I described earlier, and simply melee it until it is dead. While fighting, pay attention to the following:

  • Firebreath: You will receive a red text warning 30 seconds before your antifire potion wears off, and then another warning when it actually expires. Take another super antifire dose as soon as the first warning appears. You are not using a shield here, so you do not want to risk running out of protection and then getting blasted!

  • Combat Level: Space out the taking of your extreme attack, strength and defence potions so your combat levels stay evenly high during combat. I usually find it works well to take another dose of each roughly whenever I take another antifire dose, but you can experiment with this.

  • Prayer Level: Watch your Prayer level carefully; if it runs out your kill speed will drop drastically and those magic attacks will start to add up. Take a sip of prayer potion when needed; this can usually be done between kills. If using prayer mixes, try to take it when you are down more than 60 LP, to take advantage of the healing aspect of the mix.

  • Life Points Level: Keep your health above 75% if at all possible; there is no advantage here to letting it drop. Use the salmon first, and on subsequent dragons use the strawberry baskets when you have time between kills. Save the monkfish for when you need fast healing.

After you finish a kill, turn off your prayer while the dragon is dying, then pick up drops. Open the beast of burden, store drops and take out more food if needed. Check your prayer, and eat/pot as necessary.

Ending the Trip

You will generally leave the lair either when you are low on supplies or your inventory is getting full. If the latter, remember that if you need extra space you can always drop your partially charged ring of slaying; they are cheap to make. You could also choose to bury some of the dragon bones or leave some low-valued drops behind.

The amount of food and potions you need depends a lot on your luck. Be sure not to “push it” if you are low on supplies—running out of prayer half-way through a dragon is annoying, and with this method you’ll start to get hit hard by both magic and melee attacks. Remember that you can usually get back and finish off a dragon you are unable to kill off, but there’s a possibility another player might take your spot.

Needless to say, if you ever run out of super antifire protection, get out immediately!

Use your home teleport tablet when done, recharge at the altar in your house, and then use a mounted amulet of glory or a portal to get to a bank. As an alternative, you can cast the level 0 Home Teleport spell (every 30 minutes) to save a tablet.

Additional Notes and Tips

Here are a few additional notes and tips for success using this method:

  • When you are new to the technique, log into a less full world to give you more time to deal with drops. Once you have some experience, use a full world for faster respawns.

  • Use the safe spot when needed, to deal with drops, healing, and so forth.

  • If your health is full and you need more inventory space for drops, temporarily drop some food near where you will stand during the next fight. Then pick it up as needed when you get hit.

  • If you’re very lucky you may find you use very little food and need the space for drops. If so, just eat the food anyway or drop it on the ground—you brought cheap food for a reason!

  • Remember that if you get bolts or arrows as drops, you can store them in your quiver.

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