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Table Of Contents  RuneScoop.com
 >  The RuneScoop Dynamic Moneymaking Guide for RuneScape
      >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Reference

Previous Topic/Section
Why Certain Methods Were Excluded From the Moneymaking Guide
Understanding the Challenges of Player Profiling and How Method Levels Work
Next Topic/Section

Method Categories and the Difference Between Regular and Limited Moneymaking Methods

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As I mentioned in the overview, my goal with the Dynamic Moneymaking Guide was to create a tool that showed how to make money in many ways. While some players like to find one method that works for them and can stick with it for days or even weeks at a time, for others variety is essential (including yours truly, by the way). In addition, more methods to choose from means more of a chance of finding something that will appeal to your gameplay style.

There are six general categories of moneymaking methods in this guide.

  • Skills: Making money via the use of non-combat skills, such as Cooking, Smithing or Hunter. While many players lament that skills are unprofitable or even expensive to train, the truth is that there are dozens of ways to make money with skills. In fact, this is the largest category in the guide.

  • Combat: One of the more obvious ways to make money is to kill monsters that give good items as drops. These range from low-level beginner monsters like wolves to some very tough dragons and other critters.

  • Gathering: There are some raw materials that can only be obtained by going to a particular location and collecting them. Many players will pay a premium for these items in order to save time, which can make them an excellent moneymaking opportunity.

  • Player Services: Like item gathering, these are methods to earn cash by doing things like tanning dragonhides or making logs into planks for players who’d rather not bother.

  • Minigames: Minigames vary from ones that cost you to play them, to those with very good financial rewards; I cover the latter here.

  • Hybrid: These are techniques that combine elements from more than one skill or category, such as a method that makes money by Runecrafting and gathering flax simultaneously.

All of these are what I call continuous methods. By this I mean that you can perform them continuously, making money for each hour you invest. There is also another, special category of limited methods, which are ones where you are restricted to doing only periodically by game mechanics. Examples of these include farming (where you must wait for herbs to grow or fruit to reappear after picking), reselling items purchased from stores, or claiming free item rewards that are given only once per day.


Previous Topic/Section
Why Certain Methods Were Excluded From the Moneymaking Guide
Understanding the Challenges of Player Profiling and How Method Levels Work
Next Topic/Section



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