I know everyone hates ads. But please understand that I am providing premium content for free that takes hundreds of hours of time to research and write. If I can't make at least a little bit of money to support my family via this site, I'll have to stop working on it.
One alternative is to become a RuneScoop member. It's cheap, you get access to all of the site with no ads, and you help keep the lights on around here.
If you want to use this site for free, I'd be grateful if you could add RuneScoop to the whitelist for Adblock. To do so, just open the Adblock menu and select "Disable on Runescoop.com". Or go to the Tools menu and select "Adblock Plus Preferences...". Then click "Add Filter..." at the bottom, and add this string: "@@http://*runescoop.com/*". Then just click OK.
Thanks for your understanding!
Sincerely... Qeltar, aka Charles, your hard-working host and RuneScape guide-writer extraordinaire. :)
WARNING: This site is intended for online use only; mass-downloading of pages degrades the server and is prohibited. If you attempt to use tools to mass-download the site, you may be blocked permanently by automated software.
Water runes are always in very high demand; users of Ancient Magicks, in particular, can blow through thousands of them per hour. Yet they are not a type of rune that has traditionally been crafted, because they offer poor Runecrafting XP and the value of the runes was always low. This low price was a result of large quantities of the runes entering the game via magic shops. With the September 2009 update to remove infinite stocks from shops, the price of water runes has shot sky-high, as demand as remained high and supply has dried up. As long as water rune prices remain at high levels, it may actually be worthwhile for mid or high level players (who can make 3 to 6 water runes per essence) to actually craft these runes for resale. While multiple water runes may not be as valuable as a single nature or law rune, the ability to craft them using regular essence instead of pure essence is a big boost to profitability.
The traditional way to make water runes is to run to the water altar from Draynor Village, and despite attempting several other techniques, I found that this is still the fastest way to go. This does require you to have a way to recharge amulets of glory, and I recommend having several dozen amulets so you don’t need to recharge very often.
The November 2009 Runecrafting update means you now get a little more runes for each essence when between multiple rune "milestones", which is a nice bonus for waters, though it doesn't impact things too much.
As with all Runecrafting methods, once in a while you will need to make a trip to the Abyss or the Runecrafting Guild to repair your pouches, but you can still bring with ess and craft normally, so this doesn't cost you all that much. Note that if you want to "play it safe" you can actually repair pouches even if you leave them in your bank (as strange as that seems.)
Run energy is not an issue with this method thanks to the June 2009 run energy update.
All information based on Grand Exchange price data from: May 20, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.
Quick navigation tosubsections and regular topics in this section