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 >  The RuneScoop Dynamic Moneymaking Guide for RuneScape
      >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Method Database - Skills
           >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Skills - Magic - Charging Fire Orbs

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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Skills - Magic - Charging Fire Orbs
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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Skills - Magic - Charging Fire Orbs - High Level

Quick Links: Moneymaking Guide Home || Master Methods Index (Regular) || Master Methods Index (Limited) || Detailed Method Indexes by Type || Reference

All information based on Grand Exchange price data from: May 20, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

Charging Fire Orbs - High Level

Category: Skills

Subcategory: Magic

RuneScoop Moneymaking Guide: Image for method: Charging Fire Orbs - High Level

General Description: Charging fire orbs at the fire obelisk using a war tortoise beast of burden to reduce banking/running time.

Creation/Revision Date: August 17, 2009

Members Only? Yes

Approximate Hourly Profit: 347,879 gp per hour

Overall Profit Rank: #97 / 473 (79th percentile)

High Level Method Profit Rank: #25 / 124 (80th percentile)

Multitasking Suitability: 4 (Moderately low)

XP Benefits: Magic (~35k/hr)

Other Benefits: --

Additional Info: --



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Method Requirements and Parameters for Method as Evaluated

Requirements

As Evaluated

Location

 

Fire Obelisk - Taverley Dungeon

Skills

Magic(63)

Summoning(67), Agility(70)

Quests

 

 

Equipment

Staff of fire, Anti-dragon shield, Light protective gear

Staff of fire, Boots of lightness, Spottier cape, Penance gloves, Saradomin mitre, Saradomin stole, Monk's robe {top}, Monk's robe {bottom}, Anti-dragon shield

Other

 

 


Input and Output Items and Values

Inputs (Total Value = 594,952)

Outputs (Total Value = 942,832)

Item

Qty

Value

Item

Qty

Value

Cosmic rune

1,452

304,920

Fire orb

484

942,832

Unpowered orb

484

262,812

Falador teleport

11

7,755

War tortoise pouch

1.5

16,050

Super antipoison (4)

2.75

3,415


Method Description, Instructions and Tips for Success

General Description

Fire orbs are used to make fire battlestaves and give very fast Crafting XP, so the orbs are always in high demand. They are made by taking them to the fire obelisk located in the farthest reaches of Taverley Dungeon. The spell requires level 56 Magic and uses 3 cosmic runes and 30 fire runes per orb (the fire staff negates the need for the fire runes, however.)

This method provides decent income and significant amounts of Magic XP: 35k to 42k per hour. Be sure to compare the benefits of doing water, earth or air orbs instead, based on current prices.

At very high levels you can use the level 80 Agility shortcut in the dungeon that cuts about 30 seconds off each run, allowing you to make more orbs per hour. And at level 96 Summoning, the pack yak lets you make several dozen more orbs per hour.

With the June 2009 run energy update, energy restoration is no longer needed for this activity.

Specific Method Details

Equip a fire staff (or other staff that provides fire runes), weight-reducing equipment, monk's robes, anti-dragon shield and any god mitre and stole. The prayer items help you get past some dangerous critters that lie in your path to the obelisk.

Starting at Falador west bank, summon a war tortoise. Take out of the bank a stack of Falador teleport tablets several hundred cosmic runes, a super antipoison potion and 25 unpowered orbs. Drink a potion dose and put 18 orbs in the tortoise. Then open the bank again, store the rest of the potion and take out 19 more orbs.

Run southwest to the crumbling wall shortcut and go over it, then run northwest to the entrance to Taverley Dungeon. Go through the pipe obstacle shortcut, then run south and west towards the black demons. Go north past the demons, then north and west through the poison spiders. Put on Protection from Melee, then run northwest past the black dragons, continuing until you see the fire obelisk. Turn off prayer.

Cast the Charge Fire Orb spell on the obelisk, then choose to make all the orbs. When done, drop three on the ground to make inventory space and swap the charged orbs for the uncharged orbs in the tortoise, then pick up the three orbs you dropped and charge the remaining 18. Click your Falador teletab and return to the bank. Store the charged fire orbs, take out a couple of energy potions and restore energy to full. Then repeat the process.

Plan on 11 trips, or 484 per hour.


All information based on Grand Exchange price data from: May 20, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Skills - Magic - Charging Fire Orbs
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