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All information based on Grand Exchange price data from: May 19, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.
Killing Turoths - High Level
Category: Combat
Subcategory: Melee
General Description: Killing turoths in the Desert Slayer Dungeon using standard level-appropriate melee gear, a leaf-bladed sword and a macaw familiar to improve herb drops.
Creation/Revision Date: January 19, 2010
Members Only? Yes
Approximate Hourly Profit: 121,582 gp per hour
Overall Profit Rank: #348 / 473 (26th percentile)
High Level Method Profit Rank: #90 / 124 (27th percentile)
Multitasking Suitability: 3 (Low)
XP Benefits: Melee (~35k/hr); Hitpoints (~12k/hr)
Other Benefits: Summoning charms (good number, green bias)
Additional Info: --
Method Requirements and Parameters for Method as Evaluated
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Input and Output Items and Values
Inputs (Total Value = 16,520)
Outputs (Total Value = 138,103)
Item
Qty
Value
Item
Qty
Value
Super attack (4)
2
868
Coins
60,000
60,000
Super strength (4)
2
2,282
Herbs {Macaw, all}
40
26,781
Super defence (4)
2
264
Nature rune
130
15,600
Salmon
50
8,350
Law rune
13
3,042
Macaw pouch
2
2,726
Limpwurt root
10
11,190
Ring of slaying(8)
0.25
29
Leaf-bladed sword
0.3
12,330
Ring of duelling(8)
0.25
291
Mystic robe bottom {light}
0.2
9,160
Nature rune
8
960
Fire rune
50
750
Method Description, Instructions and Tips for Success
General Description
Turoths are one of the most maligned Slayer monsters, for two reasons: first, players think it is slow to kill them because of the requirement to use special weapons to fight them; and second, they have a reputation for having poor quality drops. In reality, both of these claims are exaggerated, if not outright myths. First, turoths actually have very good drops -- they can drop up to three herbs at a time, they are an excellent source of nature runes, and they also provide high-level herb seeds and limpwurt roots. They also occasionally drop white mystic robe bottoms.
Second, turoths are not really that slow to kill, especially now that the leaf-bladed sword has been introduced. It's not a godsword by any means but is much faster than the spear was. And for rangers, broad-tipped bolts are sufficiently good that many players use them on other monsters.
Turoths can be fought either in their original location in the Rellekka caves or in the Slayer dungeon in Pollnivneach. The latter is preferred, assuming you've unlocked the ability to make rings of slaying, because it is much faster to get to. I assumed the use of melee in these methods.
With monsters that drop a large number of herbs, there are trade-offs between keeping all the herbs or leaving the lower-valued ones so you can try to get more of the ones that cost more. There is also a trade-off between using a beast of burden to get more herbs per trip, or summoning a macaw for its herb enhancing benefit, because the macaw increases the percentage of good herbs (ranarr and above) by a hefty 40%. The key factors that determine the best approach are the number of herbs you get per hour from the monster, the distance to the bank (and thus how much time you waste per hour banking if you take more trips) and the value of non-herb drops.
Turoths don't drop a huge number of herbs compared to monsters like chaos druids, but they drop enough that a macaw is worth using, since it doesn't take very long to get to them using rings of slaying. It's also worth taking all herbs rather than leaving some behind.
Specific Method Details
Equip yourself at any bank, and take out a 4-dose super set, ring of slaying, ring of duelling (to bank), 5 sets of alching runes, macaw pouch and salmon for the rest of your inventory. Use the ring of slaying to teleport to Pollnivneach and run south to the dungeon entrance. Go in and head just to the north, then bend west when you see the mighty banshees. Go through the barrier, down the stairs and south through another barrier to the turoths. Take your super set, summon the macaw and have at it. They all have the same drops, so just fight whichever turoth is closest, focusing on the smaller ones since they die more quickly. Pick up good drops, use the rest of your super set and eat as needed. Alch items like steel platelegs and mithril kiteshields for free cash and Magic XP. Continue until your inventory is full (eating or dropping excess food as needed), about 30 minutes. Remember that you can drop the extra fire runes to make space for more drops since they aren't worth much.
When done, teleport to Castle Wars, bank there and repeat.
All information based on Grand Exchange price data from: May 19, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.