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Table Of Contents  RuneScoop.com
 >  The RuneScoop Dynamic Moneymaking Guide for RuneScape
      >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Method Database - Combat

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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Turoth - Very High Level
The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Skeletal Hand and Zombie Hand - Very High Level
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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Skeletal Hand and Zombie Hand

Quick Links: Moneymaking Guide Home || Master Methods Index (Regular) || Master Methods Index (Limited) || Detailed Method Indexes by Type || Reference

All information based on Grand Exchange price data from: May 19, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

Killing Skeletal Hands and Zombie Hands

Category: Combat

Subcategory: Melee

RuneScoop Moneymaking Guide: Image for method: Killing Skeletal Hands and Zombie Hands

General Description: Killing skeletal hands and zombie hands in the tunnels under Meiyerditch.

Creation/Revision Date: January 19, 2010

Levels Defined: Very High

Members Only? Yes

XP Benefits: Melee; Hitpoints

Other Benefits: Summoning charms (good number, gold bias)

Additional Info: --



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General Method Requirements

Requirements

Skills

Slayer(5)

Quests

Legacy of Seergaze

Equipment

Melee combat gear

Other

 


Summary of Level Methods and Profitability Figures

Level

Very High

Location

Tunnels below Meiyerditch

Skills as Evaluated

Attack(90), Strength(90), Defence(90), Summoning(89), Agility(65)

Hourly Profit

94,511 gp per hour

Overall Profit Rank

# 391 / 473
(17th percentile)

Profit Rank Within Level

# 131 / 145
(10th percentile)


General Method Description

Skeletal hands and zombie hands are higher level versions of the low level crawling hands that are familiar to most players who train the Slayer skill. They are in a multicombat area found among the tunnels below the town of Meiyerditch in Morytania. They are not the best drop monsters in the game but can make a nice change from other moneymaking methods. Most of their valuable drops come in the form of allotment seeds and bracelets, the latter of which must be alched, so you also get a small amount of Magic XP for your trouble.

The fastest way to get to these monsters is to use a blood altar tablet obtained from the Great Orb Project minigame (though you also have to take into account the time needed to get the tablet). Alternately, you can get to the altar via the Abyss using the Zamorak mage north of Edgeville. If you don't want to go into the Abyss (which involves the risk of revenants and drains your prayer) there's a shortcut you can take from Canifis; it requires level 65 Agility. It is the method I personally prefer as I don't like the Abyss.


All information based on Grand Exchange price data from: May 19, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

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