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Table Of Contents  RuneScoop.com
 >  The RuneScoop Dynamic Moneymaking Guide for RuneScape
      >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Method Database - Combat

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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Tortoise - Extremely High Level
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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Cave Horror

Quick Links: Moneymaking Guide Home || Master Methods Index (Regular) || Master Methods Index (Limited) || Detailed Method Indexes by Type || Reference

All information based on Grand Exchange price data from: May 18, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

Killing Cave Horrors

Category: Combat

Subcategory: Melee

RuneScoop Moneymaking Guide: Image for method: Killing Cave Horrors

General Description: Killing cave horrors in the caves on Mos Le' Harmless.

Creation/Revision Date: January 19, 2010

Levels Defined: High, Very High, Extremely High

Members Only? Yes

XP Benefits: Melee; Hitpoints

Other Benefits: Summoning charms (moderate number, crimson bias)

Additional Info: --



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General Method Requirements

Requirements

Skills

Slayer(58)

Quests

Cabin Fever

Equipment

Witchwood icon, Covered light source, Magic-based melee combat gear

Other

 


Summary of Level Methods and Profitability Figures

Level

High

Very High

Extremely High

Location

Mos Le' Harmless Caves

Mos Le' Harmless Caves

Mos Le' Harmless Caves

Skills as Evaluated

Attack(70), Strength(70), Defence(70), Summoning(52)

Attack(90), Strength(90), Defence(90), Summoning(52)

Attack(96), Strength(96), Defence(96), Summoning(96)

Hourly Profit

249,808 gp per hour

269,637 gp per hour

290,727 gp per hour

Overall Profit Rank

# 180 / 473
(62nd percentile)

# 156 / 473
(67th percentile)

# 133 / 473
(72nd percentile)

Profit Rank Within Level

# 47 / 124
(62nd percentile)

# 49 / 145
(66th percentile)

# 49 / 147
(67th percentile)


General Method Description

Cave horrors are a great money monster. In addition to the chance at a black mask for Slayer (worth over 500k), they consistently drop large quantities of nature runes, noted teak logs, high-level herb seeds, some herbs and other goodies. There's a fair bit of randomness in the drops you get from these monsters. The black mask is rare -- I've sometimes gone many hours without getting one -- but I also once got 4 on a single Slayer assignment. I don't use a ring of wealth here, as I've never been able to determine for sure if it helps, but some people think it does.

The value of other drops is also quite random, especially herb seeds, which can range in value from under 1k to over 50k for snapdragon seeds. They also provide big bones on each drop, which you can carry home to increase your profits.

At level 96 Summoning, you can use the pack yak's large inventory in one of two ways. First, you could fill it with extra food so you stay longer fighting -- an hour long trip instead of 30-minute trips would easily be possible. But for the most moneymaking potential, I prefer instead to use its many slots to carry home dozens of extra big bones, herbs, and so forth, which adds to the profitability of this version of the combat method.

These monsters are fairly spread out in a large cave, so I recommend a full world for faster respawns.


All information based on Grand Exchange price data from: May 18, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

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