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 >  The RuneScoop Dynamic Moneymaking Guide for RuneScape
      >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Method Database - Combat
           >  The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Banshee

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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Banshee - High Level
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The RuneScoop Dynamic Moneymaking Guide for RuneScape - Combat - Banshee - Very High Level

Quick Links: Moneymaking Guide Home || Master Methods Index (Regular) || Master Methods Index (Limited) || Detailed Method Indexes by Type || Reference

All information based on Grand Exchange price data from: May 18, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

Killing Banshees - Very High Level

Category: Combat

Subcategory: Melee

RuneScoop Moneymaking Guide: Image for method: Killing Banshees - Very High Level

General Description: Killing banshees in the Canifis Slayer Tower, using standard level-appropriate mage-protection melee gear and a macaw familiar.

Creation/Revision Date: January 17, 2010

Members Only? Yes

Approximate Hourly Profit: 74,920 gp per hour

Overall Profit Rank: #421 / 473 (11st percentile)

Very High Level Method Profit Rank: #135 / 145 (7th percentile)

Multitasking Suitability: 1 (Extremely low)

XP Benefits: Melee (~31k/hr); Hitpoints (~10k/hr)

Other Benefits: Summoning charms (moderate number, green bias)

Additional Info: --


Method Requirements and Parameters for Method as Evaluated

Requirements

As Evaluated

Location

 

Canifis Slayer Tower

Skills

Slayer(15)

Attack(90), Strength(90), Defence(90), Magic(90), Summoning(41)

Quests

Priest in Peril

 

Equipment

Earmuffs or Slayer helmet, Melee combat gear

Slayer helmet, Soul Wars cape, Salve amulet (e), Abyssal whip, Black d'hide body, Rune defender, Black d'hide chaps, Gloves {Barrows}, Dragon boots

Other

 

Unlocked ability to make rings of slaying


Input and Output Items and Values

Inputs (Total Value = 5,200)

Outputs (Total Value = 80,121)

Item

Qty

Value

Item

Qty

Value

Super attack (4)

1.25

552

Coins

9,000

9,000

Super strength (4)

1.25

1,397

Herbs {Macaw, all}

90

61,308

Macaw pouch

1.8

2,457

Chaos rune

33

1,848

Ring of slaying(8)

0.625

72

Cosmic rune

18

3,906

Ring of duelling(8)

0.625

721

Pure essence

#725

0

Mystic gloves {dark}

0.7

4,058



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Method Description, Instructions and Tips for Success

General Description

Banshees are a low-level Slayer creatures that are best known for their frequent herb drops, but they also have the distinction of being likely the best source of noted pure essence available through combat. High level players can expect to get upwards of 100 herbs per hour from these critters, as well as up to 800 pure essence, and a few runes and other goodies as well.

Banshees use a magic-based melee attack, and are considered undead, so you should use dragonhide armor and wear a Salve amulet or Salve amulet (e). You also must wear earmuffs (or a Slayer helmet, which contains earmuffs) to avoid having them do massive damage on you and drain your stats. While these are low-level monsters, they are not recommended for fighting by players below mid levels. Even though they have only 22 hitpoints, they regenerate very quickly and so if you cannot kill them within a few hits they can take quite a long time to finish off.

With monsters that drop a large number of herbs, there are trade-offs between keeping all the herbs or leaving the lower-valued ones so you can try to get more of the ones that cost more. There is also a trade-off between using a beast of burden to get more herbs per trip, or summoning a macaw for its herb enhancing benefit, because the macaw increases the percentage of good herbs (ranarr and above) by a hefty 40%. The key factors that determine the best approach are the number of herbs you get per hour from the monster, the distance to the bank (and thus how much time you waste per hour banking if you take more trips) and the value of non-herb drops.

Banshees drop fewer herbs per hour than monsters like chaos druids or aberrant spectres, so less banking is required. However, they also have a very valuable "alternative" drop, the pure essence, which means you are giving up on some of that income the more you bank. Using my herb dropping analysis model, I've determined that the best approach is to use a macaw, either keeping all herbs or keeping only guams and harralander and above (skipping marrentills and tarromins). The two are nearly identical, so do whichever you prefer. At extremely high levels you can get about the same profit using a pack yak and keeping all herbs, but the macaw also occasionally forages herbs, so I'd give it the nod anyway.

Specific Method Details

Put on the equipment described, equipping a ring of duelling and putting a ring of slaying in your inventory (or vice versa). Take out a super attack and super strength potion, drink a sip from each and put the rest back in the bank. Also take out a macaw pouch if you don't have one summoned already, or if the one you have needs to be renewed.

Rub the ring of slaying and teleport to Morytania. Go through the double doors, then click in the banshee area in the southeast of the building (near the stairs) and your avatar will run north, east and south to the banshees' lair. Summon the macaw if necessary and start fighting. Pick up all the herbs you get, along with noted pure essence, chaos and cosmic runes, and Summoning charms. Don't bother with the gold, or the air and fire runes; you get too little of these to spend a slot on them. Also leave the fishing bait as it is currently near worthless, as are the iron armor and weapons.

When your inventory is full, teleport to Castle Wars, recharge Summoning points if necessary, bank and repeat.


All information based on Grand Exchange price data from: May 18, 2012. Note that the three-day delay in price updates is waived for RuneScoop members.

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