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Table Of Contents  RuneScoop.com
 >  The RuneScoop Beastopedia - RuneScape Monster Data, Combat Guide and Drop Logs
      >  The RuneScoop Beastopedia - Understanding the Beastopedia
           >  The RuneScoop Beastopedia - Understanding the Monster Pages

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Beastopedia Monster Pages - General Drop Information
Beastopedia Monster Pages - Combat and Drop Logs
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Beastopedia Monster Pages - Drop List and Ratings

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As I’ve mentioned before, most of us fight monsters because we want the goodies they drop, and so the Beastopedia’s drop lists are a pretty important part of the monster pages. They will tell you all about the possible random loot you can get when you kill each monster, in addition to the 100% drops described in the general drop information table. The drop table also contains several important ratings for the monsters that will help you judge their suitability for obtaining resources such as herbs and charms.

I’ll first talk a bit about how I made the lists and then describe in detail what they contain.

Deciding What Drops to Include

One of the biggest problems with drop lists is that, of course, the drops are random. This, combined with the rarity of certain items, makes it very difficult to be 100% sure that you have a complete list of everything the monster can provide, and all the possible quantities as well. I’d love to say that the drop lists only contain items I have personally obtained, but some monsters have items they only drop in 1 out of 10,000 kills (or even more). Obviously, this makes it impossible for me to personally verify every potential drop. The same goes for items that are dropped in random quantities; it’s hard to be sure what the upper and lower bounds are on how many you get per monster.

This issue meant I had to rely on outside sources for some of the drop list data, and that presented me with a decision: whether to be “conservative” or “liberal” in terms of what items I included in the lists. This was especially the case with certain high-level monsters, like the abyssal demon and dark beast for example, which have long laundry lists of very rare drops that are hard to verify.

My choice was to err on the conservative side, by including only drops I had obtained during my tests, that I knew for sure one could get from the monster, or that I saw listed in other places and felt reasonably certain were valid. Some items that I had never seen myself and never heard of friends or others getting, were left out.

The result of this choice is that it is unlikely that you’ll find any mistakes on my lists, but you may encounter some omissions. If you do get an item from a monster that is not in its drop table, feel free to contact me to tell me. But please, only do this if you get the item yourself or are 100% sure the monster provides it—don’t write to tell me about unverified claims of drops from other sites, because that is of no use to me.

Drop List Table Entries

Some monsters have dozens of drops, so I grouped the items into categories to better organize them. Most items have clickable links associated with them; these take you to the Grand Exchange page for the item, so you can see what it is worth (untradeable items do not have links).

If an item is dropped in a quantity of one, it is listed without a quantity indicator; if more than one, the quantity is shown in square brackets after the item name. Noted items are also indicated. Some items can be dropped in multiple quantities, in which case these are shown separated by a comma. If the quantity can be a range, this is shown with the low and high values connected by a dash. Thus, “widget” means you get one item, “widget[3]” means three are dropped at a time, “widget[3,7]” means you can get 3 or 7, and “widget[3-7]” means you could get 3, 4, 5, 6 or 7.

Here are the entries in the drop list table:

  • Coins: If applicable, the number of gold coins that it is possible to get as a drop.

  • Gems: Uncut gems dropped by this monster. Most monsters will have the same list of four gems plus the two half keys, though some are a bit different. Special gem drops, such as cut dragonstones, appear under “Miscellaneous”.

  • Runes: All of the types of magic runes that this monster drops, along with the number you get for each drop. Pure essence is also included here. Rune drops also appear in the Runes resource table.

  • Talismans: Any Runecrafting talismans dropped by this monster. These are all typically dropped individually, so no quantities will be shown.

  • Herbs: All of the herbs that this monster can give, and the quantity of each dropped. This is usually one, but a few monsters can drop two or even three herbs at a time.

    Most monsters drop only the standard 11 grimy herbs—guam, marrentill, tarromin, harralander, ranarr, irit, avantoe, kwuarm, cadantine, lantadyme and dwarf weed—but there are a few that differ. For example, skeletal hands and zombie hands only drop herbs irit and above.

    All herbs dropped by monsters are grimy, so this is not mentioned in the drop lists.


  • Herbs per Hour: An estimate of roughly how many herbs you can get per hour fighting this monster. Note that for larger quantities, this is based on raw drops, not on the number you would be able to bank per hour. These figures are summarized in the Herbs resource table.

    There are some monsters for which I have tested multiple combat methods, and in this case you’ll see an herb total appropriate to each method. Also, if the monster is normally fought in conjunction with other monsters, there will be a note indicating which monsters are fought together to get that hourly total.


  • Seeds: Any seeds you can get as drops from this monster, and the number received. In some cases I estimated the quantities due to lack of information.

  • Ores: Any ores you can get as drops from this monster, with quantities. These also appear in the Ores resource table.

  • Bars: Any bars you can get as drops from this monster, with quantities. These also appear in the Bars resource table.

  • Food: Food items dropped by this monster. The intention of this category is to show if it is possible to get food items for healing while in combat, so only unnoted, cooked food is included. Any raw food or food that is noted is listed under “Miscellaneous”.

    Note that “drinkable” healing items like jugs of wine are included here as well.


  • Potions: Potions dropped by the monster. As with food, this is intended only to show what potions you can get to help during combat; noted potions and poisons are shown under “Miscellaneous”.

  • Weapons: Any weapons that the monster drops. This includes usable magic staves—such as the lava battlestaff—but not “raw material” battlestaves used in Crafting (which appear under “Miscellaneous”).

  • Armor: Armor (including magic robes) dropped by the monster.

  • Ammunition: All Ranged ammunition—arrows, bolts, knives, cannonballs etc.—are listed here, along with the quantity received per drop.

  • Charms per Drop: How many charms this monster drops at a time when it provides a charm upon death.

  • Charms Rating: The approximate Efficiency, XP and overall charms rating for this monster. See the Charms Resource Table guide for an explanation of how these ratings work.

  • Clue Scrolls: What level clue scroll the monster can drop, if any.

  • Miscellaneous: Item drops that don’t fall into any of the other categories. This includes things like bones, specialty items, oddball drops, quest items and so forth.

Note that the Beastopedia assumes that any monster with a 100% drop of big bones can also drop curved bones and long bones (though of course, they are extremely rare, especially curved bones.)


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Beastopedia Monster Pages - General Drop Information
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