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Beastopedia Monster Pages - Access and Combat Recommendations In the center of each monster page, below the Slayer information table (for Slayer monsters) or the general information table (for others), youll find a special table of text with four large sections. This is one of the places where the Beastopedia goes beyond most RuneScape monster databases, by providing you with detailed explanations of how best to prepare for, find and fight all the monsters in the game. This information is only present in the members only site, though. As you might imagine, the level of detail provided really depends on the monster: theres obviously a lot more to talk about when it comes to fighting a dark beast than fighting a chicken! Also, most of the observations provided are based on my own personal experience, and I do tend to provide more data for monsters that I fight frequently than ones I do rarely. Note that in cases where multiple monsters are fought at the same time, the full discussions are found only with one monster. The others will have a short note explaining that this is a monster fought in tandem with others, and a link to the page where the full access and combat recommendations can be found. Here is a bit more explanation of each of the four sections of the recommendations table. Access Directions I start out by describing to you where the monster is located, and roughly how you should go about getting there. As always, I try to tell you the fastest and most efficient ways of accessing dungeons and other places where monsters are found, using both standard and advanced means of getting around the world. For space reasons, I do not list off every possible way of traveling to each monster. I have tried to make sure that my instructions are reasonably thorough, and I think most players who are at least reasonably familiar with getting around in RuneScape will be able to use them well. But at the same time, realize that this is a general monster guideI couldnt provide fully detailed directions for every spot, and of course, there arent any graphical maps on the monster pages. So while I can tell you roughly how to find the giant rock crabs in Waterbirth Dungeon, this wont be a substitute for consulting a map, if youve never been there. In the event that a monster lives in multiple locations, I describe the ones that are most commonly used, providing general directions to each. I also suggest which spots I think are best and why. I dont bother with the more obscure spots, or ones with which I am not familiar. Equipment Recommendations This part of the table contains some general recommendations from me on what sort of equipment to wear. This is, of course, influenced by the combat style I suggest using for a particular monstermelee is my general preference due to its higher kill speedbut I also make suggestions for ranging or using magic, where appropriate. In some situations I suggest alternative methods that may use specialty armor, such as the Veracs or Dharoks melee armor sets. In these situations be sure to also read the combat notes for additional details on how to use them best. For more on the equipment I used personally while fighting, see the topic on issues and methods associated with the combat tests. You may also want to look in the drop logs, where youll find an equipment snapshot for each log, showing what I wore in my actual tests. Supplies Recommendations To go along with the equipment recommendations, I provide some ideas for you on what supplies to bring along to fight. The suggestions here encompass all of the following:
Sponsored links help make RuneScoop possible; RuneScoop members don't see them. See here for more information about ads. My goal is to tell you what you need for approximately an hour of combat. If you want to stay longer youll need to bring more stuff; if you want to leave sooner, you need less. Of course, youll also need to adjust by bringing more supplies if you are fighting a difficult monster and your levels are significantly lower than mine. In some situations youll be banking more frequently because of unstackable drops, such as herbs. Here I try to give you my suggestion for how much you need in terms of supplies for shorter trips of 15, 20 or 30 minutes each. Youll have to experiment and adjust my suggestions based on your preferences. Familiar Recommendations My suggestions for which Summoning familiar you should use when fighting this monster. As I mentioned elsewhere, I generally dont use combat familiars, because I find the need to constantly call them into combat annoying. I usually use either beasts of burden to carry drops and/or supplies, or special beasts where appropriate (such as a macaw when fighting herb-dropping monsters.) In some cases I recommend just using a forager to get yourself some free cash; my favorite is the magpie. I have a very high Summoning level, so if yours is lower, you may need to adjust my recommendations to suit your particulars. Combat Notes Once you know where to go, what to wear, and what to bring, its time to fight, and this final part of the table I give you my recommendations of how to successfully engage monsters in battle. This includes advice on all of the following:
I also talk about how best to use a cannon for monsters where this is possible, and contrast and compare different combat styles to show you the pros and cons of each. Again, my focus is mostly on the more interesting higher level monsters, but I do also try to give you some thoughts on what to do at lower levels, especially for the easier ones. A level 120 player clearly doesnt need any help with killing cows, for instance, but a level 20 player might, so I try to provide some assistance there. Drop Notes In this final section, I provide a brief summary of the drops that you get from the monster, focusing on what they specialize in or are well-known for providing in noteworthy quantities. (Full information on drops can of course be found in the general drop information and drop list sections that appear later on the page.) I also give you some recommendations on what drops to keep from various monsters, especially when they may be counter-intuitive. For example, did you know that the iron boots dropped by cave slimes and cockatrices are worth a lot of money? J
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