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Table Of Contents  RuneScoop.com
 >  The RuneScoop Beastopedia - RuneScape Monster Data, Combat Guide and Drop Logs
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The RuneScoop Beastopedia - Dagannoth Guardian (Level 148)
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The RuneScoop Beastopedia - TzHaar-Ket (Level 149)

Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

TzHaar-Ket

Level: 149

Life Points: 1400

Slayer Monster? Yes

Slayer Level: 1

RuneScoop Beastopedia: Image of TzHaar-Ket (Level 149)

Creation/Revision Date: February 23, 2010

Approximate Maximum Melee Hit: 150

Approximate Maximum Ranged Hit: -

Approximate Maximum Magic Hit: -

Poison Type (Maximum): None

Special Attacks: None

Special Defences: None

Special Equipment Needed: None

Respawn Speed: 30 seconds

This monster is not aggressive

This monster does not retreat

This monster can be fought by members only

Examine Text: “Must be a guard or something.”

Primary Location and Number of Spawns: TzHaar City (~15)

Alternate Locations and Numbers of Spawns: None

Recommended Combat Style: Any

This monster cannot be cannoned

Additional Information: None available


TzHaar-Ket - Slayer Information

Slayer Level

Monster has no minimum Slayer level

Slayer Assignment

TzHaar Volcanic Creatures

Requirements for Assignment

None

Slayer Masters and Number Assigned

Kuradal(80-110)

Assignment Frequency

unknown

Alternatives

Other TzHaar



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TzHaar-Ket - Access and Combat Recommendations

Access Directions

The TzHaar City is most easily accessed by using fairy ring code "B L P"; run north to the bank. You can also go down into the volcano on Karamja and enter the city there.

The TzHaar-Ket are fairly spread out, but you can find several somewhat near each other in several locations; look around to find a spot not already occupied.

Equipment

These monsters hit hard but have just one attack and are near a bank, so you have a few options for meleeing. Mid-level players will be best off wearing prayer gear and using Protection from Melee. Higher-level players can do alright wearing high-defence Barrows gear and using potions and food, restocking as needed. Another option is to use Dharoks, but it is dangerous, and in my tests not all that much faster. Finally, it's possible to hally these, but it's very slow so I don't recommend it.

Mages and rangers can take advantage of safe spots, and so can wear their normal gear. This can be slow, however, and sometimes inconsiderate meleers will interfere.

Don't bother using a ring of wealth here (as I did in my original drop log) as it has no impact on your chances for a rare drop.

Supplies

Super sets are definitely recommended for meleeing, since these are high-level monsters; extreme sets are better if you can make them, of course. You'll need prayer potions if praying. You will need to bank frequently to deposit the (unstackable) obsidian charms they drop, so I use 2-dose potions and bank every 15 minutes or so; this frees up three extra spaces for drops on each mini-trip.

The need to bank often for drops also means you needn't bother with the best food; I just use salmon. Of course, if you're praying then you don't need food at all.

Rangers should use high-quality ammunition, such as adamant or broad-tipped bolts, or kills will take an eternity.

The area is multicombat and some find a combat familiar useful in speeding up kills. Note that obsidian charms are untradeable so a beast of burden is of little use here.

Familiar

The area is multicombat and some find a combat familiar useful in speeding up kills. Note that obsidian charms are untradeable so a beast of burden is of little use here.

Combat Notes

Be very careful fighting these head-to-head unless you have high Defence (90+) and are wearing the right gear. They hit frequently and hard.

Rangers and mages will find many obstacles that can be used for safe spots. These include the mining rocks east of the bank.

The entire city is multicombat and very frequently busy; you may often encounter players trying to "steal your kills" or otherwise being a nuisance; try a less populated world or fight at a quieter time of day/week.

Drop Notes

These monsters have a rather small drop list that is focused around items native to their home, the TzHaar city. They commonly drop tokkul, the local currency, as well as pairs of obsidian charms, which are secondary ingredients in a couple of Summoning familiars. Their tokkul drops were significantly increased in 2009 as part of Jagex's realignment of shops in RuneScape, which removed the ability of players to sell items to shops in TzHaar to get tokkul.

Other common drops include 1-dose super strength and super defence potions, chilli potatoes, and gems. They occasionally drop onyx bolt tips, and rarely the obsidian cape, obsidian maul ("tzhaar-ket-om") or obsidian shield ("toktz-ket-xil").


TzHaar-Ket - General Drop Information

100% Drops

--

Special Drops

Obsidian charm ~ Tokkul

Good Source Items

Obsidian charm[100] ~ Tokkul[50000]


TzHaar-Ket - Drop List and Ratings

Coins

--

Gems

Uncut sapphire ~ Uncut emerald ~ Uncut ruby ~ Uncut diamond ~ Loop half of a key ~ Tooth half of a key

Runes

--

Talismans

--

Herbs

--

Seeds

--

Ores

--

Bars

--

Food

--

Potions

--

Weapons

Tzhaar-ket-om

Armor

Obsidian cape ~ Toktz-ket-xil

Ammunition

--

Charms per Drop

--

Clue Scrolls

--

Miscellaneous

Obsidian charm[2] ~ Tokkul[200-2000]


TzHaar-Ket - Combat and Drop Logs

Date

2010-Feb-23

2008-May-03
Note: This monster's drops, drop rate and/or kill rate have changed since this log was recorded -- it is included for historical reference.

Location

TzHaar City

TzHaar City

Method

Melee

Melee

Time (min)

60

60

Number of Kills

94

96

Supplies Used

Super attack (2)[4] ~ Super strength (2)[4] ~ Super defence (2)[4] ~ Salmon[54]

Super attack (2)[4] ~ Super strength (2)[4] ~ Super defence (2)[4] ~ Lobster[38]

Equipment Description

Melee with high defence

Melee with high defence and ring of wealth

Equipment

Coins

--

--

Gems

Uncut sapphire[6] ~ Uncut emerald[1]

Uncut sapphire[5] ~ Uncut emerald[2] ~ Uncut ruby[1] ~ Uncut diamond[1]

Runes

--

--

Talismans

--

--

Herbs

--

--

Seeds

--

--

Ores

--

--

Bars

--

--

Food

Chilli potato[6]

--

Potions

Super defence (1)[7] ~ Super strength (1)[7]

--

Weapons

--

--

Armor

Obsidian cape[1]

--

Ammunition

--

--

Charms

--

--

Clue Scrolls

--

--

Miscellaneous

Obsidian charm[94] ~ Tokkul[49530]

Obsidian charm[118] ~ Tokkul[1508]

Log Notes

Tokkul drops significantly increased. I didn't use a combat familiar for this log, but that would have sped up kills a little.

--


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