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Chaos dwogres are found only in the Chaos Dwarf Battlefield in Keldagrim; you must complete Forgiveness of a Chaos Dwarf to access them.
The easiest way to get to the battlefield is to use the trap door at the Grand Exchange to take a mine cart to Keldagrim. When you arrive, go north, then west across the bridge and head to the bank. Prepare for combat, then head southeast to the small room with a door on the north wall and another on the south; this is part of a tower that you access during the quest. Go south and then west, taking the southern passageway, past the cannon you use to get into the Arzinian mine. The entrance to the battlefield is at the end of the tunnel, and the dwogres are at the far (western) end of the room.
Equipment
These monsters have a very accurate melee attack that will cut through even very high quality Barrows armor. In my tests, meleeing without prayer was not effective, even using a healing familiar. You could do it, but you'd probably waste more money on food, potions and Barrows repair than just using prayer potions. So I suggest wearing prayer gear.
Use any weapon you like; supposedly these are weak to stab attacks, but in practice a whip works just fine.
Supplies
Bring super attack and super strength potions (or the extreme versions, which are even better), and a few prayer potions. I also recommend a small amount of food for when you get hit, which will occur on occasion if you are trying to save on prayer by fighting them when they are attacking the other dwarves (see the Combat Notes).
Familiar
Use a beast of burden. These monsters drop a wide variety of seeds, along with plenty of unstackable valuables.
Combat Notes
The Chaos Dwarf Battlefield is where the dwarven Black Guard engages in constant battle to fend off the chaos dwarf invasion of Keldagrim. The NPCs fight with each continually, much as they do in the Khazard battlefield or the main room of the God Wars Dungeon.
When you first enter the battlefield, none of the monsters will be aggressive towards you. If you "choose a side" by attacking either the Keldagrim dwarves or the chaos dwarves (including cannoneers) then the other members of that side will then come after you, but the chaos dwogres are not affected by this. So as long as you stick to them, you can avoid being "dogpiled" entirely.
Chaos dwogres have both a melee and magic attack; they melee by swinging their giant clubs at you, and mage by slamming them into the ground. They are not nearly as smart as the chaos dwarf cannoneers, however -- they will melee when you are in melee range and mage if you are not, and won't switch to the magic attack if you put on Protection from Melee or Deflect Melee.
Like in other NPC battlefields, you get the drop for a monster if you do at least 1 point of damage on it, even if most of the damage came from its NPC opponents. You can take advantage of this by watching for dwogres that are fighting the black guard; you'll be able to see that they face east towards the Keldagrim dwarves and constantly attack them with magic. When you see this, you can usually attack the dwogre without it retaliating, and just quickly put on your protection prayer if it turns on you. You will take occasional damage if you do this, but not much. Another trick is to use Soul Split occasionally if you do get hurt, especially on dwogres that are fighting other NPCs.
Drop Notes
These are one of only two monsters to drop the coveted dragon pickaxe, the other being the Chaos Dwarf Hand Cannoneer. But beware that this is an extremely rare drop and may take many hours to get unless you are one of those players that is frequently luck. The dwogres are supposed to drop the pickaxe more frequently than the hand cannoneers, but the latter also give you a chance at hand cannons and shot. On the other hand, dwogres have much nicer mundane drops, including a decent selection of runes (especially natures), and plenty of herb seeds and other seeds. Most of these seeds are junky, but it doesn't take many ranarr seeds to add up to a nice supplemental haul.
Chaos dwogres also drop muddy keys, which can be used to open a chest deep in the Wilderness, each key yielding some pretty valuable loot: an uncut ruby, mithril bar, anchovy pizza, 2 law runes, 2 death runes, 10 chaos runes, a mithril dagger and 50 gp. These can be sold, or you can take them to the chest to make a tidy profit.
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