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Table Of Contents  RuneScoop.com
 >  The RuneScoop Beastopedia - RuneScape Monster Data, Combat Guide and Drop Logs
      >  The RuneScoop Beastopedia - Monster Pages by Level

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The RuneScoop Beastopedia - Terror Dog (Level 110)
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The RuneScoop Beastopedia - Vyrewatch (Level 110)

Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

Vyrewatch

Level: 110

Life Points: 950

Slayer Monster? No

Slayer Level: --

RuneScoop Beastopedia: Image of Vyrewatch (Level 110)

Creation/Revision Date: January 27, 2010

Approximate Maximum Melee Hit: 150

Approximate Maximum Ranged Hit: -

Approximate Maximum Magic Hit: -

Poison Type (Maximum): None

Special Attacks: None

Special Defences: Immune to poison and all weapons except Ivandis flail

Special Equipment Needed: Ivandis flail

Respawn Speed: 20 seconds

This monster is aggressive in Burgh de Rott; not aggressive in Meiyerditch (but may demand blood tithe)

This monster does not retreat

This monster can be fought by members only

Examine Text: “A thirsty-looking, airborne bloodsucker!”

Primary Location and Number of Spawns: Meiyerditch (?)

Alternate Locations and Numbers of Spawns: Eastern area of Burgh de Rott (~8)

Recommended Combat Style: Melee

This monster cannot be cannoned

Additional Information: None available


Vyrewatch - Access and Combat Recommendations

Access Directions

All four varieties of vyrewatch -- the Vyrewatch (Level 110), Vyrewatch (Level 120), Vyrewatch (Level 130) and Vyrewatch (Level 140) -- drop the same vyre corpse when killed. The only difference is that the higher-level ones hit harder and take longer to kill. Makes it an easy choice, doesn't it? :)

There are two places where you can fight vyrewatch -- either in the town of Meiyerditch, where they are traditionally found, or in a new area on the eastern outskirts of Burgh de Rott. There are pros and cons to each.

The main advantage of fighting in Meiyerditch is that the vyrewatch are not aggressive there (though they will occasionally try to blood-tithe you.) This means you can fight the ones you want (i.e., the 110s). The disadvantage of Meiyerditch is that it is much farther from a bank, and the vyres are more spread out so you waste time chasing them down.

In contrast, Burgh de Rott's vyres are closer to the bank there, but they are aggressive, so you have to either fight or run from the higher-level vyres that attack. Despite this, it's still faster and thus my recommendation.

To fight the vyres in Meiyerditch, use the boat from Burgh de Rott as you did during the Legacy of Seergaze quest. Climb up the wall, then down, then go through the hole to get into the town. There are several vyrewatches (including at least two 110s) right there.

To fight in Burgh de Rott, just run east from the bank until you see the vyres. The best spot is past the cross-shaped rock formations into the middle of the forest area. You'll find two 110s near each other that you can fight. Occasionally a 120 or 130 may also attack you, but if you place yourself carefully you can mostly avoid this. They will also eventually become unaggressive so you can just do the 110s.

Equipment

You can kill these either with our without prayer. If using prayer, then wear your usual prayer-boosting gear and the Ivandis flail. If fighting without prayer, use high-defence Barrows gear for armor, and of course, the Ivandis flail.

Note that while the Guthans warspear won't hurt vyres, you can heal using it. Despite that, I find this counterproductive since you aren't doing damage; the bank is not far so I just use food.

Supplies

Each vyrewatch drops one corpse and nothing else when killed, so you are going to have to bank every 28 kills at the very least; use this as the basis of your planning. (You can't put the corpses in a beast of burden, either.) I have found that when concentrating on level 110 vyres, I can get about one kill per minute. I take with one 4-dose super set and drink a dose before starting and every 7 kills thereafter. For food, I've found that a few pineapple pizzas is sufficient; adjust based on your skill levels and equipment. Also, if you plan to fight the higher-level vyrewatch, you'll definitely need more food.

For fighting with prayer, use Zamorak brews and super strengths instead of super sets, and add prayer potions.

Familiar

For fighting the vyrewatch, I recommend a healing familiar like a bunyip to save on food costs. For pyring the vyre corpses, use your highest capacity beast of burden (but see the caveats below).

Combat Notes

Vyrewatch are obviously special monsters, but aside from the need to use the Ivandis flail, they are pretty much just your standard hard-hitting, high-level melee monster and can be treated as such.

I've found the slash option on the Ivandis flail more effective than the crush mode. Note that every time you pyre 50 corpses you will get a message indicating that you've become more proficient with the flail, which speeds kills somewhat.

For higher-level players, I recommend fighting without protection prayers, since again, the bank is close by in Burgh de Rott if you need more supplies. Stick the 110s as described above and watch your health, and you'll be fine. If a higher-level vyre is annoying you, you can try trapping it behind trees or other obstacles so you can return the 110s. But the 120s only have 100 more LP, so it's no big deal. When fighting, be careful that the vyrewatch is not over water or other obstacles when you deal the killing blow, or its corpse will be lost.

Once you have a bunch of vyre corpses, you have to pyre them (as you learned in the quest) to get the rewards (as anemic as they are, ahem.) For this you need one pyre log teak or above; maple are the cheapest and easiest to make. Use the maple logs on sacred oil to make maple pyre logs; the oil can be made at the temple in Mort'ton or bought on the Grand Exchange.

When ready, load up your inventory with vyre corpses, maple pyre logs and a tinderbox and head to the temple on the Salve. Wear weight-reducing gear, an amulet of glory and a dramen or lunar staff.

Start in Edgeville and run east to the fairy ring there; go to code "C K S", then run northwest to the temple. Go down the ladder, north then west to the gate, through it and downstairs (as you did during the quest.) You can do at most 13 corpses per trip without a beast of burden; with one you can do more per trip, but bear in mind that the beasts can only carry pyre logs, not remains.

I used a bull ant, which carried 9 logs; I carried 9 more and 18 remains. It takes about 7 minutes to fully process 18 sets of remains, so that works out to 42 level 110 vyrewatch killed and pyred per hour. If doing all levels of vyrewatch, I was able to get around 36 per hour.

Note that you can speed up the pyring by using two funeral pyre spots; start laying down the logs and remains on the second one while waiting for the prior one to complete its cool animation.

To get the rewards, click on one of the wooden recess spots on the wall; they are all the same. You have to do this once for each key.

Drop Notes

Vyrewatch drop only corpses when killed; the other drops listed below are ones you can get when pyring their corpses. This process is very similar to that of burning shades are part of the Shades of Mort'ton minigame. On the whole, the rewards you get for pyring vyre corpses are rather mediocre, so I don't recommend doing this if loot is your ultimate goal.



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Vyrewatch - General Drop Information

100% Drops

Vyre corpse

Special Drops

Vyre corpse

Good Source Items

Melee - Killing and Banking Corpses: Vyre corpse[60]
Melee - Killing and Banking Corpses: Vyre corpse[50] {Combined drops of: Vyrewatch {Level 110}, Vyrewatch {Level 120}, Vyrewatch {Level 130}, Vyrewatch {Level 140}}


Vyrewatch - Drop List and Ratings

Coins

900-1500

Gems

Uncut sapphire ~ Uncut emerald ~ Uncut ruby ~ Uncut diamond ~ Loop half of a key ~ Tooth half of a key

Runes

Blood[7-13] ~ Chaos[7-20] ~ Death[8-14] ~ Earth[60-130] ~ Law[7-13] ~ Nature[8-15]

Talismans

Blood ~ Nature

Herbs

Harralander[2-3] ~ Toadflax ~ Ranarr ~ Iri ~ Avantoe ~ Kwuarm ~ Snapdragon ~ Cadantine ~ Lantadyme ~ Dwarf weed ~ Torstol

Herbs per Hour

Melee - Killing and Pyring: 16
Melee - Killing and Pyring: 14 {Combined drops of: Vyrewatch {Level 110}, Vyrewatch {Level 120}, Vyrewatch {Level 130}, Vyrewatch {Level 140}}

Seeds

Cactus ~ Dwarf weed ~ Irit ~ Kwuarm ~ Limpwurt ~ Snapdragon ~ Toadflax

Ores

Adamantite

Bars

Gold[7-13 noted] ~ Runite

Food

--

Potions

--

Weapons

Dragon spear ~ Mithril axe ~ Rune dagger ~ Rune spear

Armor

Adamant full helm ~ Adamant platelegs ~ Black dragonhide set ~ Rune med helm ~ Rune platelegs ~ Various trimmed armors (unsure of exactly which pieces)

Ammunition

Adamant arrow[15-30] ~ Adamant javelin[12-30] ~ Rune arrow[6-12] ~ Rune javelin[5-12] ~ Steel arrow[60-120]

Charms per Drop

1

Charms per Hour

Melee - Killing and Pyring: 8 { Gold[3] ~ Green[2] ~ Crimson[1] ~ Blue[2] }
Melee - Killing and Pyring: 7 { Gold[2] ~ Green[2] ~ Crimson[1] ~ Blue[2] } - {Combined drops of: Vyrewatch {Level 110}, Vyrewatch {Level 120}, Vyrewatch {Level 130}, Vyrewatch {Level 140}}

Charms Rating

Melee - Killing and Pyring: 72 (Efficiency: 28 ~ XP: 29)
Melee - Killing and Pyring: 67 (Efficiency: 25 ~ XP: 28) {Combined drops of: Vyrewatch {Level 110}, Vyrewatch {Level 120}, Vyrewatch {Level 130}, Vyrewatch {Level 140}}

Clue Scrolls

--

Miscellaneous

Zamorak page 1 ~ Zamorak page 2 ~ Zamorak page 3 ~ Zamorak page 4


Vyrewatch - Combat and Drop Logs

Date

2008-May-22

2008-May-22

2008-May-22

2008-May-22

Location

Eastern area of Burgh de Rott

Eastern area of Burgh de Rott

Eastern area of Burgh de Rott

Eastern area of Burgh de Rott

Method

Melee - Killing and Banking Corpses

Melee - Killing and Banking Corpses - Combination of Vyrewatch (Level 110), Vyrewatch (Level 120), Vyrewatch (Level 130), Vyrewatch (Level 140)

Melee - Killing and Pyring

Melee - Killing and Pyring - Combination of Vyrewatch (Level 110), Vyrewatch (Level 120), Vyrewatch (Level 130), Vyrewatch (Level 140)

Time (min)

60

60

60

60

Number of Kills

60

50

42

36

Supplies Used

Super attack (4)[2.25] ~ Super strength (4)[2.25] ~ Super defence (4)[2.25] ~ Pineapple pizza[11]

Super attack (4)[2.5] ~ Super strength (4)[2.5] ~ Super defence (4)[2.5] ~ Pineapple pizza[24]

Super attack (4)[1.75] ~ Super strength (4)[1.75] ~ Super defence (4)[1.75] ~ Pineapple pizza[8] ~ Sacred oil (4)[32] ~ Maple logs[42]

Super attack (4)[2] ~ Super strength (4)[2] ~ Super defence (4)[2] ~ Pineapple pizza[19] ~ Sacred oil (4)[27] ~ Maple logs[36]

Equipment Description

High Barrows defence armor with flail of Ivandis

High Barrows defence armor with flail of Ivandis

High Barrows defence armor with flail of Ivandis

High Barrows defence armor with flail of Ivandis

Equipment

Coins

--

--

1063

993

Gems

--

--

Uncut sapphire[1] ~ Uncut emerald[1] ~ Uncut ruby[1] ~ Uncut diamond[1]

Uncut sapphire[2] ~ Uncut emerald[1] ~ Uncut ruby[1] ~ Loop half of a key[1]

Runes

--

--

Blood[22] ~ Chaos[15] ~ Death[8] ~ Nature[15]

Blood[10] ~ Chaos[29] ~ Death[14] ~ Earth[204] ~ Law[11]

Talismans

--

--

Blood[1] ~ Nature[2]

Blood[1]

Herbs

--

--

Harralander[3] ~ Toadflax[1] ~ Irit[3] ~ Lantadyme[2] ~ Dwarf weed[3] ~ Torstol[1]

Harralander[7] ~ Toadflax[2] ~ Irit[1] ~ Avantoe[1] ~ Cadantine[2] ~ Lantadyme[2]

Total Herbs

 

 

13

15

Seeds

--

--

Limpwurt[2]

Cactus[1] ~ Irit[2] ~ Kwuarm[1]

Ores

--

--

Adamantite[2]

--

Bars

--

--

Gold[20]

Gold[9]

Food

--

--

--

--

Potions

--

--

--

--

Weapons

--

--

Mithril axe[1]

Mithril axe[1]

Armor

--

--

Adamant full helm[1] ~ Adamant platelegs[3] ~ Black dragonhide set[1] ~ Rune platelegs[1]

Adamant full helm[2] ~ Adamant platelegs[2]

Ammunition

--

--

Adamant arrow[51] ~ Adamant javelin[15] ~ Rune javelin[8] ~ Steel arrow[95]

Adamant arrow[16]

Charms

--

--

8 { Gold[4] ~ Green[2] ~ Crimson[1] ~ Blue[1] }

7 { Gold[3] ~ Green[0] ~ Crimson[2] ~ Blue[2] }

Charms Ratings

--

--

56 (Efficiency: 23 ~ XP: 22)

73 (Efficiency: 28 ~ XP: 30)

Clue Scrolls

--

--

--

--

Miscellaneous

Vyre corpse[60]

Vyre corpse[50]

--

--

Log Notes

Fought with "non-upgraded" flail. Mostly 110s fought, with one or two 120s or 130s thrown in when they attacked me.

Fought with "non-upgraded" flail. An even split of level 110, 120, 130 and 140 vyres.

--

--


Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

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