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 >  The RuneScoop Beastopedia - RuneScape Monster Data, Combat Guide and Drop Logs
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The RuneScoop Beastopedia - Cave Horror (Level 80)

Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

Cave Horror

Level: 80

Life Points: 550

Slayer Monster? Yes

Slayer Level: 58

RuneScoop Beastopedia: Image of Cave Horror (Level 80)

Creation/Revision Date: January 5, 2010

Approximate Maximum Melee Hit: 90

Approximate Maximum Ranged Hit: -

Approximate Maximum Magic Hit: -

Poison Type (Maximum): None

Special Attacks: Magic-based melee attack

Special Defences: None

Special Equipment Needed: Witchwood icon, light source

Respawn Speed: 30 seconds

This monster is aggressive

This monster does not retreat

This monster can be fought by members only

Examine Text: “A horrible, emaciated ape like creature with beady [yellow/green/blue/pink/red] eyes.”

Primary Location and Number of Spawns: Mos Le' Harmless Caves (~20)

Alternate Locations and Numbers of Spawns: None

Recommended Combat Style: Any

This monster can be cannoned

Additional Information: None available


Cave Horror - Slayer Information

Slayer Level

58

Slayer Assignment

Cave Horrors

Requirements for Assignment

Must complete Cabin Fever

Slayer Masters and Number Assigned

Chaeldar(110-170) ~ Sumona(120-185)

Assignment Frequency

Moderate

Alternatives

None


Cave Horror - Access and Combat Recommendations

Access Directions

Get to the island by speaking to Bill Teach on his ship in Port Phasmastys or using the charter ships. Then bank on the island.

Take the northern exit from town, and run east and then southeast past the jungle horrors, until you find a cave entrance near the coast.

Cave horrors are spread throughout the dungeon. My favorite location is in a room just west and then south of the entrance, where there are three of them reasonably close together. If anyone else is already there, switch worlds.

Equipment

For meleeing, wear high magic defence gear, such as dragonhide armor or Karil's, and bring your favorite weapon. For maging or ranging, bring typical gear; nothing special is required.

You also must wear a witchwood icon (available from Slayer masters) and bring a light source.

Supplies

Even when properly equipped, cave horrors hit often and do a fair bit of damage, so you will need a decent amount of food. Super sets are also recommended; the super defence will cut down on food use and the others speed up kills.

Since these have a lot of good drops, I bring mid-level food like lobsters, use it up while collecting drops, and bank after about 30 minutes. (I used pineapple pizzas in one of my drop logs, but that was when they were cheap.) As an alternative, you could bring better food or even load up a beast of burden with extra food to avoid having to bank and to carry drops. Mid-level players will need more food, of course.

Bring with about 50 fire runes (they drop natures), a chisel for the frequent uncut sapphire drops, and a tinderbox so the unnoted mahogany logs don't go to waste.

Familiar

Two options here: a healing familiar or a beast of burden. With big bones now consistently worth more than 500 gp each, you can make a lot of money by banking these using a beast of burden -- more than enough to cover the cost of slightly better food instead of using a bunyip, for example.

Combat Notes

Cave horrors have low defence and few life points so they are easy to kill quickly, especially if meleeing.

You can also easily mage or range the horrors. There are safe spots all over the cave because of the horrors' large size and the many obstacles in the tunnels.

You can bury the big bones for Prayer XP but in my tests I did not.

Trying to speed up kills by using Dharoks, for example, is generally counterproductive, because there are so few horrors in any given area and you just end up waiting for respawns.

Drop Notes

These are good money monsters with an eclectic selection of drops. In addition to big bones on every kill and the chance at a black mask, you will get lots of nature runes, some herbs and high-level herb seeds, limpwurt roots and logs. They are also pretty good charm droppers, and one of the few Slayer monsters that gives mostly crimsons.


Cave Horror - General Drop Information

100% Drops

Big bones

Special Drops

Black mask (10)

Good Source Items

Big bones[190] ~ High herb seeds[20] ~ Nature rune[75] ~ Teak logs[50 noted]


Cave Horror - Drop List and Ratings

Coins

44,132,440

Gems

Uncut sapphire ~ Uncut emerald ~ Uncut ruby ~ Uncut diamond ~ Loop half of a key ~ Tooth half of a key

Runes

Nature[4,6]

Talismans

Nature

Herbs

Guam ~ Marrentill ~ Tarromin ~ Harralander ~ Ranarr ~ Irit ~ Avantoe ~ Kwuarm ~ Cadantine ~ Lantadyme ~ Dwarf weed

Herbs per Hour

20

Seeds

Avantoe ~ Belladonna ~ Cabbage[1-3] ~ Cactus ~ Cadantine ~ Dwarf weed ~ Evil turnip[1-4] ~ Irit ~ Kwuarm ~ Lantadyme ~ Onion[1-3] ~ Poison ivy ~ Potato[1-3] ~ Snapdragon ~ Strawberry[1] ~ Sweetcorn[1-2] ~ Toadflax ~ Tomato[1-2] ~ Torstol ~ Watermelon[1] ~ Whiteberry

Ores

--

Bars

--

Food

--

Potions

--

Weapons

Mithril axe ~ Rune dagger

Armor

Adamant full helm ~ Black mask (10) ~ Mithril kiteshield

Ammunition

Rune javelin[5]

Charms per Drop

1

Charms per Hour

52 { Gold[10] ~ Green[10] ~ Crimson[30] ~ Blue[2] }

Charms Rating

416 (Efficiency: 146 ~ XP: 180)

Clue Scrolls

Level 3

Miscellaneous

Curved bone ~ Long bone ~ Mahogany logs[2] ~ Teak logs[4 noted]



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Cave Horror - Combat and Drop Logs

Date

2008-Jun-06

2008-Apr-29

Location

Mos Le' Harmless Caves

Mos Le' Harmless Caves

Method

Melee - Black Mask

Melee

Time (min)

60

60

Number of Kills

215

205

Supplies Used

Super attack (4)[2] ~ Super strength (4)[2] ~ Super defence (4)[2] ~ Pineapple pizza[13]

Super attack (4)[2] ~ Super strength (4)[2] ~ Super defence (4)[2] ~ Salmon[10] ~ Lobster[20]

Equipment Description

Melee with magic defence, plus witchwood icon and black mask

Melee with magic defence, plus witchwood icon

Equipment

Coins

7276

5862

Gems

Uncut sapphire[2] ~ Uncut ruby[2]

Uncut sapphire[5]

Runes

Nature[84]

Nature[82]

Talismans

--

--

Herbs

Gua[3] ~ Mar[4] ~ Tar[6] ~ Har[5] ~ Ran[1] ~ Iri[2] ~ Ava[0] ~ Kwu[1] ~ Cad[0] ~ Lan[0] ~ Dwa[2]

Gua[5] ~ Mar[3] ~ Tar[2] ~ Har[2] ~ Ran[2] ~ Iri[3] ~ Ava[1] ~ Kwu[0] ~ Cad[0] ~ Lan[0] ~ Dwa[0]

Total Herbs

24

18

Seeds

Avantoe[7] ~ Belladonna[5] ~ Cabbage[10] ~ Cactus[2] ~ Irit[3] ~ Lantadyme[1] ~ Onion[22] ~ Poison ivy[1] ~ Potato[52] ~ Snapdragon[1] ~ Sweetcorn[1] ~ Toadflax[10] ~ Tomato[8] ~ Torstol[1] ~ Watermelon[1]

Avantoe[2] ~ Belladonna[5] ~ Cabbage[11] ~ Cactus[1] ~ Evil turnip[3] ~ Irit[5] ~ Onion[14] ~ Poison ivy[3] ~ Potato[32] ~ Snapdragon[2] ~ Sweetcorn[1] ~ Toadflax[7] ~ Tomato[1] ~ Torstol[1]

Ores

--

--

Bars

--

--

Food

--

--

Potions

--

--

Weapons

Mithril axe[4]

Mithril axe[4] ~ Rune dagger[1]

Armor

Adamant full helm[3] ~ Mithril kiteshield[2]

Adamant full helm[3] ~ Black mask (10)[1] ~ Mithril kiteshield[1]

Ammunition

--

--

Charms

35 { Gold[11] ~ Green[2] ~ Crimson[20] ~ Blue[2] }

51 { Gold[10] ~ Green[8] ~ Crimson[31] ~ Blue[2] }

Charms Ratings

290 (Efficiency: 105 ~ XP: 123)

418 (Efficiency: 146 ~ XP: 181)

Clue Scrolls

Level 3[2]

Level 3[2]

Miscellaneous

Big bones[215] ~ Limpwurt root[12] ~ Mahogany logs[8] ~ Teak logs[60 noted]

Big bones[205] ~ Limpwurt root[17] ~ Mahogany logs[16] ~ Teak logs[48 noted]

Log Notes

As you can see, the black mask makes little difference on a monster with low defence and few life points. Note also the lower charm drops since the June 2008 update -- it's not clear yet if this is a "nerfing" or just random variation.

Can drop multiple items, including two herbs, some seeds and a charm at once.


Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

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