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Table Of Contents  RuneScoop.com
 >  The RuneScoop Beastopedia - RuneScape Monster Data, Combat Guide and Drop Logs
      >  The RuneScoop Beastopedia - Monster Pages by Level

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The RuneScoop Beastopedia - Earth Warrior (Level 51)
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The RuneScoop Beastopedia - Molanisk (Level 51)

Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

Molanisk

Level: 51

Life Points: 520

Slayer Monster? Yes

Slayer Level: 39

RuneScoop Beastopedia: Image of Molanisk (Level 51)

Creation/Revision Date: December 17, 2009

Approximate Maximum Melee Hit: 50

Approximate Maximum Ranged Hit: -

Approximate Maximum Magic Hit: -

Poison Type (Maximum): None

Special Attacks: None

Special Defences: None

Special Equipment Needed: Slayer bell

Respawn Speed: 30 seconds

This monster is not aggressive

This monster does not retreat

This monster can be fought by members only

Examine Text: “That white dot looks like an eye! / A strange mole-like being.”

Primary Location and Number of Spawns: Dorgesh-Kaan South Dungeon (10)

Alternate Locations and Numbers of Spawns: None

Recommended Combat Style: Melee

This monster cannot be cannoned

Additional Information: None available


Molanisk - Slayer Information

Slayer Level

39

Slayer Assignment

Molanisks

Requirements for Assignment

Complete Death to the Dorgeshuun

Slayer Masters and Number Assigned

Vannaka(60-120)

Assignment Frequency

unknown

Alternatives

None



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Molanisk - Access and Combat Recommendations

Access Directions

These monsters are found only in the Dorgesh-Kaan South Dungeon; you need to have completed Death to the Dorgeshuun to access it. Get there using fairy ring code "A J Q"; you'll need a covered light source like a lantern.

In their default state, molanisks are found as dark creatures with a single white eye hanging from various locations on the walls of the dungeon. You must ring a Slayer bell within three squares of one to get it to jump down from the wall and attack you.

The best place to fight molanisks is in the room just east and then south of the fairy ring; this room has the closest pair of molanisks in the cavern, so you can alternate between them.

Equipment

Wear standard melee gear. I don't recommend ranging or maging these as they have too few LP and all the running around to get to safe spots is a nuisance, but you can try it of course.

Don’t forget the Slayer bell or you won't get anywhere. (If you do forget, go back to the fairy ring and teleport to Zanaris, then run over to Chaeldar to buy one.)

Supplies

High-level players with decent armor don't really need any food; mid-level players will need some. The bank in Zanaris is not far away, so there's no need to use expensive food.

As always, use super sets for faster kills and lower food consumption, except perhaps at the very highest levels.

Use a beast of burden to carry home extra herb and/or swamp weed drops.

Familiar

You have a choice here: use a macaw to get better herb drops, or use a beast of burden. A beast is only useful if you plan to keep the swamp weed they drop (which is useful for making glass, and they drop in large quantities, but unnoted.)

Combat Notes

These monsters are pretty much pushovers; I have no idea why higher-level Slayer masters assign them.

Again, fight in the room southeast of the fairy ring. By moving only to within three squares of the molanisks, you can keep the running around to a minimum.

Note that the 30 second respawn time begins from the moment a molanisk is drawn from a wall with the bell. Also, the game won't let you ring the bell again if you're already fighting a molanisk.

Drop Notes

The only really good drops from these monsters are the mole claws, which are the same as the ones from the giant mole and can be traded to Wyson the gardener for nests with seeds or rings. They are quite rare here, though.

The frequent swamp weed drops can be burned to soda ash like seaweed and so would be useful if it were noted -- but alas, it is not, so it mostly goes to waste, unless you bring a beast of burden to carry it back to the bank.

You'll also get a few dozen herbs per hour from these.


Molanisk - General Drop Information

100% Drops

Bones

Special Drops

Mole claw

Good Source Items

--


Molanisk - Drop List and Ratings

Coins

1-75

Gems

Uncut sapphire ~ Uncut emerald ~ Uncut ruby ~ Uncut diamond ~ Loop half of a key ~ Tooth half of a key

Runes

Cosmic[1-7] ~ Earth[1-20] ~ Mud[1-15] ~ Nature[1-?] ~ Water[1-14]

Talismans

Nature

Herbs

Guam ~ Marrentill ~ Tarromin ~ Harralander ~ Ranarr ~ Irit ~ Avantoe ~ Kwuarm ~ Cadantine ~ Lantadyme ~ Dwarf weed

Herbs per Hour

40

Seeds

--

Ores

--

Bars

--

Food

--

Potions

--

Weapons

--

Armor

--

Ammunition

--

Charms per Drop

--

Clue Scrolls

--

Miscellaneous

Mole claw ~ Swamp weed[1-8]


Molanisk - Combat and Drop Logs

Date

2008-May-14

Location

Dorgesh-Kaan South Dungeon

Method

Melee

Time (min)

60

Number of Kills

164

Supplies Used

Super attack (4)[2] ~ Super strength (4)[2] ~ Super defence (4)[2]

Equipment Description

Standard melee

Equipment

Coins

474

Gems

Uncut sapphire[2] ~ Uncut emerald[3]

Runes

Cosmic[30] ~ Earth[150] ~ Mud[13] ~ Nature[2] ~ Water[69]

Talismans

--

Herbs

Gua[6] ~ Mar[8] ~ Tar[8] ~ Har[6] ~ Ran[2] ~ Iri[1] ~ Ava[2] ~ Kwu[3] ~ Cad[1] ~ Lan[3] ~ Dwa[0]

Total Herbs

40

Seeds

--

Ores

--

Bars

--

Food

--

Potions

--

Weapons

--

Armor

--

Ammunition

--

Charms

--

Clue Scrolls

--

Miscellaneous

Bones[474] ~ Mole claw[2] ~ Swamp weed[189]

Log Notes

--


Quick Links: Beastopedia Home || Monster Index || Source Lists and Resource Tables ( All Sources | Good Sources | Runes | Ores | Bars | Herbs | Charms ) || Beastopedia Reference || Monster Pages Reference

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