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Aberrant Spectre Cannoning Guide - Combat Technique Alright, ready for action? Its time to get out our gear and some cannonballs and start blasting some aberrant spectres! On this page I will tell you how to prepare yourself to fight, and how to get your cannon set up and ready for combat. Once the cannon is spinning, you will have several jobs to do, and Ill explain which are most important. Ill give you some ideas for dealing with the many drops youll get, and how to handle your cannon. Finally, Ill tell you how to finish up each trip, and provide you with a few extra tips that you may find handy. First of all, if you are currently using ancient curses, you may wish to switch back to normal prayers. Both Protection from Magic or Deflect Magic will work, but the stupid animation that appears every time you deflect damage with the curse causes you to move in an erratic fashion, constantly pausing and then jumping forward. Since you are constantly deflecting attacks here, this can be quite annoying. Now, get to any bank; youre teleporting to Pollnivneach so the bank you choose doesnt matter. Once there, do the following:
Teleport to Pollnivneach and travel to the aberrant spectres following the directions given in the previous page. The aberrants are not aggressive here, so you are in no rush to begin combat (though obviously the faster you get going on each trip, the more drops you get per hour). Take your time setting up at first, though. Then do the following:
Now youre ready, so click the cannon and watch the cannonballs start to fly. Manually attack the nearest spectre and youre in business. As most experienced cannoners know, using one is rather different than typical combat, where the procedure is basically attack monster, eat as necessary, take drops when it dies and reload for the next one. The cannon does most of the hard work here, and you will instead be performing tasks to keep things going and pick up drops. One difference from most cannoning situations here is that there are so many aberrant spectres and they have so many good drops that youll have a lot to compete for your attention. It will take some practice to get good at this, though it isnt really hard, as long as you keep your wits about you. The following is a list of the activities you will need to do constantly while the cannon is firing. It is listed roughly in order of the most to least important tasks you must perform, so it should help you make sure everything gets done properly:
This may seem complicated but its really not that bad, and after just a few trips it will all become second nature. Before you know it, youll be cannoning spectres like an expert (Figure 47)
Because you kill so many aberrant spectres so quickly, and they drop so many items, you will spend a lot of time locating, assessing and picking up drops. Fortunately, this method has one advantage compared to cannoning some other monsters: few supplies. This means lots of inventory space, so at least you wont have to deal with juggling drops and supplies. I have two important pieces of general advice when it comes to dealing with drops using this method. First, use your minimap, which will show each drop pile as a red dot. While the spectres will die fairly close to your cannon most of the time, sometimes they will get trapped and fall outside of visual range. The minimap can help you locate these drop piles, which may contain valuable items. Another reason to use the minimap is that seeds are tiny, and it can be very hard to spot them if you are just scanning the ground. Second, check and re-check those drop piles, especially the ones near the cannon. You will not be picking up the lesser herbs that the spectres drop, which means some items will stay on the ground for a while. Sometimes a spectre may die and leave its drops underneath items that were already on the ground. So, even if you already know that theres a grimy guam just to the west of the cannon, for example, check it again periodically. On many occasions I have done this and found, to my initial surprise, a grimy ranarr or grimy kwuarm hiding under there. The same goes for charms. Here are some specific suggestions on dealing with drops, by drop type:
Jagex doesnt want players to be able to just set up a cannon and feed it cannonballs for hours at a time without paying attention to what they are doing, so about every 25 minutes or so the game will cause the cannon to degrade. Five minutes before this happens (20 minutes after setting up the cannon), you get a message in your chat box saying Your cannon has almost decayed!. When you see that message, you must pick up your cannon and then put it back down. If you do not, a few minutes later youll see a message saying Your cannon has decayed! and it will disappear. The message can be easy to miss if you have normal chat enabled. Turning the Filter option on in the game message settings makes it a lot easier to notice when the message appears. Of course, you can also just keep track of the time yourself. Another option is to simply get in the habit of picking up and replacing the cannon every two or three trips (depending on how long each one takes). I average about 6 minutes per trip, total, so every three trips works well for me. If you find yourself low on prayer, end the trip immediately. Otherwise, continue feeding your cannon, killing spectres and picking up drops until your inventory is starting to get nearly full. When you have only a couple of slots left, I recommend that you stop refilling the cannon and just finish off any spectres that are nearly dead. The reason you dont want to keep the cannon going when your inventory is full is that any drops that appear from spectres killed while banking usually will be gone by the time you get back. You wont be able to pick exactly the best time to stop filling the cannon, so just do your best. If you happen to get more good drops than you can carry, then drop the least valuable item(s) in your inventory and pick up the new drop(s). You have more time to pick back up something youve dropped than something a monster drops, so it will probably still be there when you bank and return. On the other hand, if you stopped too soon, thats no problem either: just pick up grimy tarromins, marrentills, guams or other less desirable drops to fill your inventory. When you are ready to bank, go to your equipment interface, right-click the Ardougne cloak and select Kandarin Monastery. Turn off your quick prayer/curse and recharge at the altar there. Then right-click the ring of duelling and head to Castle Wars to bank. The fastest way to bank is not to select each item individually to store. Instead, use the special bank interface button to dump your entire backpack into the bank. Then just take back your ring of slaying and another 1,000 cannonballs (or whatever your Withdraw X was set to the prior time). Before leaving the bank, you may wish to boost your stats by taking another dose of your extreme or super set. How often you do this is up to you; doing it more often takes more time and costs more, but you get a few more kills. I use extreme potions every second trip. Finally, be sure to watch your macaws timer, and bring a new pouch to renew when it has only a few minutes left. Following the instructions above, you can do as many trips as you want in row. When you are completely done, save four slots in your inventory for your cannon, then pick it up and bank for the last time. Here are some extra hints that you may find useful:
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