For those of you without an inferno adze that are seeking one, you may find this video interesting. I recorded myself through the whole process of lighting the beacons in double speed. It takes me 10 minutes and 20 seconds, but I could have clipped at least 10 seconds off easily. I doubt many guides can get much faster than this without spellbook swapping, best things I can think of would be perhaps using the wilderness obelisks for the wilderness beacons.
http://www.youtube.com/watch?v=VkgCCC762gI
Here's what I had written in notepad for this, right below my screen as I recorded:
Ooglog - ectophial, 1400 gp -> Salt water springs
1) Ardougne - two laws, two waters -> Run to wildy lever, go west to deep wildy beacon #1
2) Wildy beacon #2, 40 something wildy far west, possible revenants
3) Run all the way down to 13 wildy for final wildy beacon.
4) Tele trollheim - two laws, two fires -> go east, light beacon up obstacles
5) Go back west, then northwest, use agil s'cut, protect melee, sup restore at beacon
6) Games necklace -burthorpe -> go upstairs twice, go northeast to burthorpe beacon
7) House tele - one law one dust -> run out of taverly to goblin village, light at northeast corner. Alternative: Move-over-distance sphere to goblin village [from Land of the Goblins quest: takes two laws and molten glass to buy one]
8) Combat bracelet monastary -> go south then west then north to ice mountain beacon
9) Glory edge -> North to immediate edge beacon
10-11-12) One north of GE, one north of varrock, one north of jolly boar inn
13) Go southeast to entrance to eastern lands past con field. Light bag of bones man beacon.
14) Go south then east then south to final beacon nearby the morytania castle thing
Enjoy. I know the video quality isn't that great, but hopefully it's adequate. Let me know what you think!

















