Charms for Ice Burst Vs. Barrage

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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sat Oct 25, 2008 5:42 pm

If I went to rock lobsters for 99 mage, using 9 lobsters, which of the two spells would give me more charms per experience? Thanks to those who can help.

Edit: Here's the setup I'll be using:

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Barrage is about 7 gp per experience I heard, and burst is 6. I need 6 mil experience, so I can afford it with either spell. I just want to know which will give me the most charms. It's 5kg without the staff on me.
Last edited by Dark Abyss28 on Sun Oct 26, 2008 12:37 pm, edited 2 times in total.
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Charms for Ice Burst Vs. Barrage

Postby Boa1891 » Sat Oct 25, 2008 5:49 pm

Barrage = more damage per spell
More Damage = less casts
less casts = less casting exp
less casting exp = less exp per kill
less exp per kill = more charms per exp

Also, Barrage would be faster kills, so more charms per time as well.
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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sat Oct 25, 2008 5:57 pm

Boa1891 wrote:Barrage = more damage per spell
More Damage = less casts
less casts = less casting exp
less casting exp = less exp per kill
less exp per kill = more charms per exp

Also, Barrage would be faster kills, so more charms per time as well.


Keep in mind, if you do to much damage, the extra damage might go over the casting experience of burst.
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Charms for Ice Burst Vs. Barrage

Postby Boa1891 » Sat Oct 25, 2008 6:10 pm

Dark Abyss28 wrote:
Boa1891 wrote:Barrage = more damage per spell
More Damage = less casts
less casts = less casting exp
less casting exp = less exp per kill
less exp per kill = more charms per exp

Also, Barrage would be faster kills, so more charms per time as well.


Keep in mind, if you do to much damage, the extra damage might go over the casting experience of burst.

No, no, think of it this way:
Every single Lobster has a set amount of HP (150). No matter how high you hit, each kill only gives 300 experience (2 experience per hit while maging) from HP.
Ice Burst gives 40 exp on top of that per cast, even if the spell splashes or hits 0.
Ice Barrage gives 52.

Ice burst has a max hit of 22, and Ice Barrage a max of 30; The average hits, then, are 11 and 15.

This means that on average, it requires 150/11=14 casts of Ice Burst to kill each Lobster, and 150/15=10 Barrages.

40*14=560 in Burst casting experience per 9 kills, plus 9*300=2700+560=3260 per 9 lure on average.
52*10=520+2700=3220 per 9 lure on average.

I may have simplified the problems a bit, but the point is clear: Barrage = more charms per exp AND more charms per hour. I'd assume magic exp per hour is slightly lower, however.

If anyone finds problem with my maths, speak up :) I hate to give wrong advice.
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Charms for Ice Burst Vs. Barrage

Postby Dragonlordjl » Sat Oct 25, 2008 6:12 pm

And barrage also = 3x more expensive than Burst.
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Charms for Ice Burst Vs. Barrage

Postby Boa1891 » Sat Oct 25, 2008 6:14 pm

Dragonlordjl wrote:And barrage also = 3x more expensive than Burst.

Not relevant, I'm sure the creator of the thread is aware of that if he's considering barraging rather than bursting.
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Charms for Ice Burst Vs. Barrage

Postby Lord Klotski » Sat Oct 25, 2008 7:48 pm

Because you kill the lobs , say, 25% faster with barrage, you can do 25% more lobs in an hour.

I'd expect the XP/hr with barrage to be higher on account of the fact that you get to do more damage in an hour.

Other than that, Boa's stuff looks good.
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With max hit 'm', accuracy 'a', and monster HP 'x', this gives the expected number of hits to kill the monster :)

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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sun Oct 26, 2008 12:06 pm

Lord Klotski wrote:Because you kill the lobs , say, 25% faster with barrage, you can do 25% more lobs in an hour.

I'd expect the XP/hr with barrage to be higher on account of the fact that you get to do more damage in an hour.

Other than that, Boa's stuff looks good.


That's pretty obvious :wink: I was only asking about the charms per experience.

Anyways, this was my thought Boa.

Barrage gives 30 experience per cast.
Burst gives 22 experience per cast.

A rock lobster has 150 HP.

Either of the spells would give 300 mage experience per lob.

Just saying, if it took close to equal casts of either spell to kill all the lobs, for every cast each of them uses, barrage has an additional 8 mage experience.

I'm not sure where to go from that.

Edit: Something that I just remembered. Ice barrage has a higher accuracy also, but missing on lobs is pretty rare I think.
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Charms for Ice Burst Vs. Barrage

Postby MotherBrainII » Sun Oct 26, 2008 12:19 pm

Spells seem to top out in accuracy at 5 levels above their base casting levels, and Ice Barrage is notoriously inaccurate.
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Charms for Ice Burst Vs. Barrage

Postby Boa1891 » Sun Oct 26, 2008 12:24 pm

Rock Lobsters are notoriously difficult to miss spells on. :lol:
I hardly splash when I forget to change out of full proselyte.
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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sun Oct 26, 2008 12:34 pm

Added a setup. Barrage might be better, as it would have a higher accuracy for the lower mage bonus I would be using, but I still want the best charms I can get.
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Charms for Ice Burst Vs. Barrage

Postby Kittguin » Sun Oct 26, 2008 12:40 pm

I recommend swapping the spottier cape for mage arena cape and using barrows gloves
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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sun Oct 26, 2008 1:03 pm

Kittguin wrote:I recommend swapping the spottier cape for mage arena cape and using barrows gloves


The 16 mage bonus isn't as effective as a 9.5 kg loss.
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Postby Boa1891 » Sun Oct 26, 2008 1:17 pm

If you manage your running and walking effectively, you'll have no need for being lighter. I never ran out of run energy and I had proselyte plate and legs in my inventory.
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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sun Oct 26, 2008 1:40 pm

Boa1891 wrote:If you manage your running and walking effectively, you'll have no need for being lighter. I never ran out of run energy and I had proselyte plate and legs in my inventory.


I'll try that, as penance gloves are a pain to lose. If I get low on energy, I'll add in a cape, and if needed, the gloves.

Now, can we get back on the question I was asking to begin with?
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Charms for Ice Burst Vs. Barrage

Postby Boa1891 » Sun Oct 26, 2008 2:21 pm

I thought Klotski had said I was right =p
Boa1891 wrote:Barrage = more charms per exp AND more charms per hour.
Pantalaimone wrote:I think it is safe to say that Boa makes people quit. :lol: Boa is the anti joy of PKing :P

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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sun Oct 26, 2008 2:26 pm

Boa1891 wrote:I thought Klotski had said I was right =p
Boa1891 wrote:Barrage = more charms per exp AND more charms per hour.


I think you are, but did you see my above post?
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Charms for Ice Burst Vs. Barrage

Postby Lord Klotski » Sun Oct 26, 2008 2:26 pm

What I meant to say (in case it wasn't clear):

Boa is correct about everything except:

Boa1891 wrote: I'd assume magic exp per hour is slightly lower, however.

If anyone finds problem with my maths, speak up :) I hate to give wrong advice.


I was arguing that magic xp/hr would be higher with barrage, not lower. Other than that, looks good to me.
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Charms for Ice Burst Vs. Barrage

Postby Boa1891 » Sun Oct 26, 2008 2:36 pm

Dark Abyss28 wrote:
Lord Klotski wrote:Because you kill the lobs , say, 25% faster with barrage, you can do 25% more lobs in an hour.

I'd expect the XP/hr with barrage to be higher on account of the fact that you get to do more damage in an hour.

Other than that, Boa's stuff looks good.


That's pretty obvious :wink: I was only asking about the charms per experience.

Anyways, this was my thought Boa.

Barrage gives 30 experience per cast.
Burst gives 22 experience per cast.

A rock lobster has 150 HP.

Either of the spells would give 300 mage experience per lob.

Just saying, if it took close to equal casts of either spell to kill all the lobs, for every cast each of them uses, barrage has an additional 8 mage experience.

I'm not sure where to go from that.

Edit: Something that I just remembered. Ice barrage has a higher accuracy also, but missing on lobs is pretty rare I think.

You mean this?
First of all, that's totally wrong. Even if the spells miss every lobster (Wouldn't happen with negative 500 mage bonus), each cast is 40burst/52barrage bare minimum. On average, each spell will be around ~238 burst and ~322 barrage, taking 14 (3,332 xp) casts and 10 (3,220 xp) casts per 9 lobs killed.
The thing that makes barrage more charms per mage exp is the static exp per cast, regardless of damage. The damage xp never changes from 2.7k per 9 lobs, but every cast of the spell adds the casting experience- since bursting takes more casts than the amount offset by the higher casting exp from barrage, you can expect a better return for charms/xp, charms/hr, and (I agree with Klotski on my error) xp/hr.
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Charms for Ice Burst Vs. Barrage

Postby Dark Abyss28 » Sun Oct 26, 2008 2:43 pm

Fair enough. Thanks to those who helped. I just need 450k more exp before I start barraging. I'll edit in my charm data when I'm done.
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