Dark Abyss28 wrote:Boa1891 wrote:Barrage = more damage per spell
More Damage = less casts
less casts = less casting exp
less casting exp = less exp per kill
less exp per kill = more charms per exp
Also, Barrage would be faster kills, so more charms per time as well.
Keep in mind, if you do to much damage, the extra damage might go over the casting experience of burst.
No, no, think of it this way:
Every single Lobster has a set amount of HP (150). No matter how high you hit, each kill only gives 300 experience (2 experience per hit while maging) from HP.
Ice Burst gives 40 exp on top of that per cast, even if the spell splashes or hits 0.
Ice Barrage gives 52.
Ice burst has a max hit of 22, and Ice Barrage a max of 30; The average hits, then, are 11 and 15.
This means that on average, it requires 150/11=14 casts of Ice Burst to kill each Lobster, and 150/15=10 Barrages.
40*14=560 in Burst casting experience per 9 kills, plus 9*300=2700+560=3260 per 9 lure on average.
52*10=520+2700=3220 per 9 lure on average.
I may have simplified the problems a bit, but the point is clear: Barrage = more charms per exp AND more charms per hour. I'd assume magic exp per hour is slightly lower, however.
If anyone finds problem with my maths, speak up

I hate to give wrong advice.