HowTo: Gain PK points at hotspots while being productive

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HowTo: Gain PK points at hotspots while being productive

Postby Doomedrusher » Tue Oct 21, 2008 8:48 pm

I'll post a list of hotspots and how you can accumulate time there while being productive. Activities that require banking will be done at rogue's den or barbarian outpost. Some other methods of staying at non-hotspots will be provided as well. If I missed any hot zones, please point it out and I'll think of a way to survive there.

0. General productivity:
These methods can be used anywhere in a hot zone; it is recommended that you do it at a desolate corner or on upper floors of buildings to avoid death. They are self-explanatory.
-Alchemy/humidify.
-Bolt/Arrow fletching.
-Enchanting bolts.
-Using familiar scrolls for whatever purpose.
-Alt-tab between game and RSOF (You could die... since it is PvP after all)
-Brick + Arrow key (This is not against the rules ONLY if you stay in front of the computer)

1. Falador (NOT Castle, the castle is safe)
There are few things you will be able to do here without being attacked; however, you can either cut your farming patch tree or mine underground (The east bank is deserted for the most part). Mining in taverley is also possible but you pass through a huge crowd of player killers along the way.

You may also:
-Pickpocket guards or cut yews just south of the city
-Crafting air runes is also a viable option although you enter a safe zone (bank) quite frequently
-Train cooking on the ranges in the eastern part
-Fill vials at a faucet

(Smelting is suicide.)

2. Varrock (GE is safe)
This is slightly more variable than falador; it is not packed with pkers but you still carry a high risk of death.

You may:
-Kill dark mages.
-Pickpocket guards
-Chop the lone yew tree in the east
-Chop your farming patch tree in the courtyard
-Chop the 3 yew trees to the north of varrock castle (Yes, MORE woodcutting XD)
-Plank oak logs (This might not be profitable anymore)
-Steal from the tea stall
-Mine essence
-Mine iron, clay, silver, etc. in the mines south of varrock (may be outside hot zone)
-Train smithing on the anvils

The Phoenix and Black Arm gang hideouts are in hotspots and are relatively difficult to enter (as well as being desolate). They are in hotspots and may prove to be excellent locations to execute methods described in [0].

3. Camelot
Not much to say here. It’s less popular than others due to the difficulty of King’s Ransom quest.

You may:
-Chop maples/willows (this is suicide if you use a dragon axe; PKers are hell-bent that they can smite a dragon axe off of you even if you aren’t skulled :roll:)
-Pick flax
-Chop yews to the south
-Smith in the elemental workshop.
-Train cooking in the range (The one in Camelot, NOT catherby; catherby is not a hotspot)

4. East Ardougne
This hotspot is HUGE. Most of it is empty other than the banks. The first floor (second floor for Americans) of banks are NOT safe. Requires Plague City for teleport.

You may:
-Steal from stalls (Watch out!)
-Thieve from the nature rune chest while alching
-Pickpocket paladins/heroes (Picking knights and guards is a waste of time)
-Pickpocket master farmers with the following in your inventory:
-Wildblood seed; ranarr seed; kwuarm seed; snapdragon seed; toadflax seed; watermelon seed; marigold seed; limpwurt seed; strawberry seed; etc. (Basically a stack of all expensive seeds; cheap seeds drop down to the ground and disintegrate if your inventory is full)
-Kill chaos druids (These might be outside the hot zone)
-Mine in the east Ardougne mine
-Halberd monsters in the zoo; watch out for pkers

5. Wilderness
The entire wilderness is a hotspot, excluding the chaos tunnels.

You may:
-Mine in the various mines and smelt in the furnace in the eastern ruins; you can smith at the anvils in the western ruins.
-Catch black salamanders
-Make pizzas at the bandit camp
-Bury bones at the chaos temple
-Train on the various monsters scattered throughout
-Pickpocket rogues in the
-Kill the various monsters in edgeville dungeon
-Make air/earth orbs
-Train agility in the wilderness agility arena

NOTE: Even though technically part of the wilderness, underground portions of the wild are NOT subject to an increased attack range. To escape pkers at the agility course, simply go downstairs and your attack range would be restored to the level you would be at if you were outside the wilderness.

6. Non-hot zones usable for training (Bold = Bank in area, Bold underline = Bank outside safe zone)

-Uzer (Firemaking and woodcutting)
-Burgh De Rott (Shades of Mort’ton, Barrows (SUICIDE!))
-Tzhaar
-Catherby (Fishing)
-Rogue’s Den (Cooking, thieving)
-Gnome stronghold (Woodcutting: yew/magic; flax)
-Barbarian outpost (Woodcutting: Willows)
-Piscatoris (Fishing)
-Shilo (Mining/fishing)
-Hunter zones (hunting, stay AWAY from chinchompas)
-ZMI altar (Runecrafting)
-Yanille (stuff)
-Ape atoll (Combat Training; banana gathering)
-Quarry (Granite mining)
-Chaos tunnels (Combat)
-Pollnivneach (Blackjacking/thieving)
-Jiggig (Zogres)
-Various fairy ring destinations/desolate islands (Idling, barraging people who go to MTK)
-Bandits (Training)
-POH (It’s not a safe zone but you do not lose your items)
-Trollheim (Someone said a part of this was a hotspot; training)
-Keldagrim (Mining)
-Waterbirth/Fremennik Isles (Training)
-Lunar isle (Runecrafting, mining) [You can mine essence and craft astrals without ever banking (and this entering a safe zone), you can also mine gemstones]
-Gnomecopter start (Cowhides, training)
-Port Khazard (Mining, soda ash gathering)
-Rimmington (Woodcutting, mining, picking berries)
Last edited by Doomedrusher on Wed Oct 22, 2008 6:57 pm, edited 5 times in total.
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HowTo: Gain PK points at hotspots while being productive

Postby Craven Range » Tue Oct 21, 2008 8:59 pm

The way you act belittles you all
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HowTo: Gain PK points at hotspots while being productive

Postby Doomedrusher » Tue Oct 21, 2008 9:04 pm

Craven Range wrote:http://www.truthscape.com/forum/viewtopic.php?f=7&t=2736

?


The threads are DIFFERENT :lol:
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HowTo: Gain PK points at hotspots while being productive

Postby ikraz55 » Tue Oct 21, 2008 9:09 pm

Does anyone know how fast your points go down when you enter a bank or other safe area?
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HowTo: Gain PK points at hotspots while being productive

Postby Auntieump » Tue Oct 21, 2008 10:07 pm

Doomedrusher wrote:
2. Varrock (GE is safe)
This is slightly more variable than falador; it is not packed with pkers but you still carry a high risk of death.

You may:
-Kill dark mages.
-Pickpocket guards
-Chop the lone yew tree in the east
-Chop your farming patch tree in the courtyard
-Chop the 3 yew trees to the north of varrock castle (Yes, MORE woodcutting XD)
-Plank oak logs (This might not be profitable anymore)
-Steal from the tea stall
-Mine essence
-Mine iron, clay, silver, etc. in the mines south of varrock (may be outside hot zone)
-Train smithing on the anvils


Are you kidding? I stepped one square off the GE last night and was nailed by three pkers. Getting anywhere in Varrock without dying is virtually impossible for anyone without max combat stats. :evil:
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HowTo: Gain PK points at hotspots while being productive

Postby Rue Night » Wed Oct 22, 2008 12:10 am

Doomedrusher wrote:0. General productivity:...
-Brick + Arrow key (This is not against the rules ONLY if you stay in front of the computer)

Does that really qualify as productivity? lmao
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HowTo: Gain PK points at hotspots while being productive

Postby Kittguin » Wed Oct 22, 2008 12:17 am

Metroidfan10 wrote:
Doomedrusher wrote:0. General productivity:...
-Brick + Arrow key (This is not against the rules ONLY if you stay in front of the computer)

Does that really qualify as productivity? lmao

I guess if you're doing something IRL
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HowTo: Gain PK points at hotspots while being productive

Postby Doomedrusher » Wed Oct 22, 2008 6:27 am

Auntieump wrote:
Doomedrusher wrote:
2. Varrock (GE is safe)
This is slightly more variable than falador; it is not packed with pkers but you still carry a high risk of death.

You may:
-Kill dark mages.
-Pickpocket guards
-Chop the lone yew tree in the east
-Chop your farming patch tree in the courtyard
-Chop the 3 yew trees to the north of varrock castle (Yes, MORE woodcutting XD)
-Plank oak logs (This might not be profitable anymore)
-Steal from the tea stall
-Mine essence
-Mine iron, clay, silver, etc. in the mines south of varrock (may be outside hot zone)
-Train smithing on the anvils


Are you kidding? I stepped one square off the GE last night and was nailed by three pkers. Getting anywhere in Varrock without dying is virtually impossible for anyone without max combat stats. :evil:


I've survived for 3 hours there cutting yews; were you equipping expensive items?
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Postby Boa1891 » Wed Oct 22, 2008 7:22 am

Or were you playing during the 40 seconds that world 2 was PvP and the GE was magically multicombat?
Pantalaimone wrote:I think it is safe to say that Boa makes people quit. :lol: Boa is the anti joy of PKing :P

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HowTo: Gain PK points at hotspots while being productive

Postby Rue Night » Wed Oct 22, 2008 9:10 am

Boa1891 wrote:Or were you playing during the 40 seconds that world 2 was PvP and the GE was magically multicombat?

Did that happen? If so, Strike One, Jagex... :|
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HowTo: Gain PK points at hotspots while being productive

Postby Auntieump » Wed Oct 22, 2008 11:18 am

Doomedrusher wrote:
Auntieump wrote:
Doomedrusher wrote:
2. Varrock (GE is safe)
This is slightly more variable than falador; it is not packed with pkers but you still carry a high risk of death.

You may:
-Kill dark mages.
-Pickpocket guards
-Chop the lone yew tree in the east
-Chop your farming patch tree in the courtyard
-Chop the 3 yew trees to the north of varrock castle (Yes, MORE woodcutting XD)
-Plank oak logs (This might not be profitable anymore)
-Steal from the tea stall
-Mine essence
-Mine iron, clay, silver, etc. in the mines south of varrock (may be outside hot zone)
-Train smithing on the anvils


Are you kidding? I stepped one square off the GE last night and was nailed by three pkers. Getting anywhere in Varrock without dying is virtually impossible for anyone without max combat stats. :evil:


I've survived for 3 hours there cutting yews; were you equipping expensive items?


Nope, I had my merchanting outfit on - Keldagrim clothes, blue beret and flowers, spottier cape and boots of lightness. I looked to cute too kill...... :D :D

No inventory was left.............I had sold out of monks.
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HowTo: Gain PK points at hotspots while being productive

Postby Rakshar » Wed Oct 22, 2008 11:24 am

There was your problem....PKers hate cute people :lol:

Being that it is a single combat area as long as you dress down and know were you want to go things aren't too bad. I like scouting out the area I want to go to in low risk garb and then going there on a normal world and then switching to a PK world.
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Postby Boa1891 » Wed Oct 22, 2008 12:56 pm

Metroidfan10 wrote:
Boa1891 wrote:Or were you playing during the 40 seconds that world 2 was PvP and the GE was magically multicombat?

Did that happen? If so, Strike One, Jagex... :|

Total sarcasm.
Pantalaimone wrote:I think it is safe to say that Boa makes people quit. :lol: Boa is the anti joy of PKing :P

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HowTo: Gain PK points at hotspots while being productive

Postby Mak 1027 » Wed Oct 22, 2008 1:03 pm

Rakshar wrote:There was your problem....PKers hate cute people :lol:

Being that it is a single combat area as long as you dress down and know were you want to go things aren't too bad. I like scouting out the area I want to go to in low risk garb and then going there on a normal world and then switching to a PK world.



I too was killed a few steps from the safe part of the GE, wearing nothing but Jagex default clothing, spottier cape and boots of lightness. Maybe it was the pigtails that made me cute enough to kill? :? I didn't lose anything, but it reminded what it was I didn't like about pk'ing, at least this time around I can just avoid it completely.
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Postby Olliegod » Wed Oct 22, 2008 3:03 pm

Good places to alch/humidify could be the Phoenix weapon store and Black arm hideout from the shield of arrav quest, the phoenix one being especially useful as you need a key that few people would keep to get inside. These are both in hotspots, relatively out of the way, and have second floors to hide in.
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Postby Rakshar » Wed Oct 22, 2008 3:40 pm

Mental note:.... never go to a PK world in pigtails... :mrgreen:

edit: maybe it is time for a guide explaining how a non-PKer can survive in a PK world. It isn't too hard and as long as you understand the risks and the way PvP combat works you can live more often then die. Even eventually work yourself up to walking around the combat "hot" areas with little worries.
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Postby Boa1891 » Wed Oct 22, 2008 3:57 pm

With a scary combat level and the right gear, you very rarely get rushed, and you never get rushed SUCCESSFULLY. XD Just pack on the defence, but don't risk over 25k- Then they have no reason to waste their time and food killing a tank that won't drop anything.
Pantalaimone wrote:I think it is safe to say that Boa makes people quit. :lol: Boa is the anti joy of PKing :P

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HowTo: Gain PK points at hotspots while being productive

Postby Auntieump » Wed Oct 22, 2008 4:46 pm

Rakshar wrote:Mental note:.... never go to a PK world in pigtails... :mrgreen:

edit: maybe it is time for a guide explaining how a non-PKer can survive in a PK world. It isn't too hard and as long as you understand the risks and the way PvP combat works you can live more often then die. Even eventually work yourself up to walking around the combat "hot" areas with little worries.


Or curls..... :D :D

I think a non-PKer guide in Pker's world would be wonderful for us 'fraidy cats.

And to Boa's point......not all of us have scary combat lvls thus the need for the guide.
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Postby Doomedrusher » Wed Oct 22, 2008 4:47 pm

Doesn't PK point accumulation depend on if you risk 75K+ or not?

Also: Wear NOTHING. If you are not skulled and you wear nothing, pkers will not waste their time killing you. If you wear ANY piece of equipment, pkers assume that you would be carrying more valuable items and will then rush you.

P.S.
ZERG RUSH!

(Get a clan of DDSers to rush someone in a multicombat area. Works rather well.
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Postby dandonio » Wed Oct 22, 2008 4:56 pm

Also: Wear NOTHING. If you are not skulled and you wear nothing, pkers will not waste their time killing you. If you wear ANY piece of equipment, pkers assume that you would be carrying more valuable items and will then rush you.

Wouldn't wielding a dds help? I can't think of a sane pker that would attack you if he knew you can pull 4 specs on him before you go down.
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