Craven Reviews: Issue Three
Comprehensive Guide to the Dagganoth Kings.
Contents:
Subsection i - Hybriding
Subsection ii - Maging
Subsection iii - Notes
Subsection iv - Drops
Subsection v - Glossary of Terms
In this guide i would like to go in depth about the techniques of killing the Dagannoth Kings. Including Hybriding, Maging, as well as in Depth Data on Prayer usage and Possible time spent using many different variables. The guide is split up into many sections, so feel free to scroll through and have a look.


- Subsection i – Hybriding
Targets: Prime & Supreme
What is hybriding the dagganoth kings? – Hybriding involves melee and range primarily. The technique is to kill both supreme and prime with melee and range respectively. Dagannoth kings is one place in Runescape where the combat triangle really pushes home, so the best technique to take them down is to find their weakness and exploit it. For Supreme, he is a ranger, so you will be using melee exclusively on him, whilst prime is a mager, therefore his weakness is to Range.
Getting there: Getting to the dag kings is quite easy, just make your way to waterbirth, have someone get you in the doors, and follow the rooms all the way to the rock lobsters. I won’t go into detail about this as it’s quite easy. The prayer pattern is: Magic, Range, Nothing, Range, Mage, Mage, Mage, Nothing, Range, Range and finally Melee. You should now be at the Rock lobsters. Once there, make sure the Mage has sufficient run energy to be able to run all the way to the ladder, then across the room. If he has to walk he may die, meaning your whole trip is ruined. Please note, Throwing axes and a small chunk of your special bar will be needed to pass the gates into the maze before the dag kings. Without the axes special, you need at least 3 people to get in, letting one in and then maging across to take down the gate.
Pre-Requisites This all depends on who you are going with. If you are going with an experienced hybrider, your levels could be as follows. This is a minimum I’d recommend.
- 70 Attack
70 Strength
70 Defence
70 Range
70 Magic
43 Prayer
Here is a small map off tip.it showing where each Dag King can go.
Supreme is green, Prime is red and Rex is white. For now lets concentrate on Supreme and Prime. If you are on the northernmost tip of the lair, supreme will not see you. Once you take down prime, switch on your range prayer and take out supreme. Try to kill Supreme as south as you can.. this is hard because he won’t move once you start fighting him. This is to try and keep out of primes range if he spawns.. usually you will not be out of his range. This pattern of Mage Pray + farcasting Prime and then Range pray on Supreme using melee will be the main chain of events you will try to follow whilst killing the kings. If you do anything outside of this pattern then danger may come.
This is what the lair will look like from the middle:
Take note of the minimap, you can see the ladder on the left, and the rex safespot on the far right
The Green Zone is where Supreme Wanders
The Blue Zone is where Prime Wanders
The Orange Zone is where Rex Wanders
Direct Link: http://i97.photobucket.com/albums/l238/ ... s/lair.png

Dangers: The biggest danger when Dking is having Prime spawn while you are taking down Supreme. Prime is the biggest threat of all the kings, as he hits 50’s, and often. If he ever pops up while you are killing supreme, be sure to put mage prayer on straight away, then flick on piety and finish off supreme. With good armor + piety and being sara brewed, supreme will not hit you much. Definitly not as dangerous as prime. The rule of thumb is, anytime Prime may attack, mage pray.
The next biggest threat is having a bad mage. The mage Is meant to grab rex when he spawns, leaving only prime and supreme for the hybriders. If somehow the mage screws up and doesn’t grab rex and he starts attacking the hybriders, immediately without hesitation run up the ladder, leaving the mage to grab rex. Then re – enter just as if you are entering for the first time. Be sure to watch Prime if he is dead, because its risky that he may spawn on you at any time. If at any time you die, ask your partner to bless your grave, then regroup at Camelot and make your way back. Be careful not to die when retrieving your gear!
Gear: Having the right gear is quite important. I’d say this would be the perfect setup.
- Verac’s Helm
Karil’s Top
Verac’s Skirt
DFS
Whip, (godsword)
Ranger Boots
Rune X bow and Diamond Bolts
Fury, Accumulator
Barrows Gloves
Ring of life
Of course, you may swap in for lesser items, it’s quite self explanatory as to what you could use if not what I suggest, (for example obby shield instead of DFS). You basically want to maximize your Range defence, with some extra Range bonus Thrown In. Prime is easily the slowest to kill. I can kill Supreme faster with 75 attack and 75 strength than what I can kill prime with 99 range. Therefore you will spent most of your time mage praying, meaning defence against range is important to not get ripped by spinylops
Food 1:1 Sara brews and Super Restores if not using healing familiar or guthans seems to work for me. Obviously with higher defence you can lower your brews down a bit. This is where each person will need to experiment to find what’s best for themselves. If using a healing familiar, tone down your brews even more. This is trial and error to find the perfect setup. Also bring 3 Antipoison+, a house teletab and a DDS and RuneXbow in your inventory. A house teletab is almost critical, as if you die in your house no danger can come of you. Sometimes if a ring of life teleports you and you are poisoned, you can die pretty soon after arriving. If you are in your house there is no danger of loosing items or having to reapir barrows items you drop on death!
Summons There are many summons you could use, and im not going to go into detail here, because if you have the level for a certain summon you will most likely know whether it is useful or not. Personally, I take two tortoise, and then a bunyip for after the second one runs out. Obviously pack yacks, titans and unicorns would prove excellent at the dag kings. The Fruit bat can provide some excellent healing, as will the bunyip and unicorn. To sort the summons say:
- High Level: Two Pack Yacks, Two or Three Unicorn (depending on time you can last)
Mid level: Two Tortoise, Two Bunyip or Fruit Bats
Low Level: Spirit Terrorbird and One Void Spinner
Leaving: You will either have to leave because of three different situations. The first one is you run out of pots.. meaning you must leave because you cannot stay any longer. The second situation is if someone dies, you may want to leave to help them re enter. The last reason to leave is if the mage leaves. It is very unlikely hybriders will ever outlast mages, but if you manage to you must leave, as there will be no one there to keep rex off you.

- Subsection ii - Maging
Target: Rex
Intro: Maging the dagganoth kings is possibly one of the most profitable things to do in Runescape, Besides God Wars. You can reel in alot of money here in a short time, while being relaxed and watching movies or browsing forums
The main method here is to Max your range defence, which maximises the time you can stay down maging rex. I can last around two hours with 75 Defence, full Guthans and a void spinner. I havn't tested it now i'm 85 Defence and 68 Summoning, but i would estimate i could stay 2 and a half to 3 hours.
Getting There: As a mage, follow the same setup as the Hybrids getting there. Once there, you are the first in. You want to Go down the ladder using protect from magic and piety (or steel skin), and run across the lair as fast as possible. Chug down brews if neccesary. Once 3/4 of the way across, Shoot Rex with your magic spell, and keep sprinting. Once over the other side, Pm the Hybrid or fake hybrid (suicider) to enter and get prime and supreme off of you. Now you can safely Kill rex from one of the many safespots for the rest of the trip. Once here, be careful not to wander insofar as to get Prime on you. If so, you will have to either a) Log out or b) stay with Mage Pray on Constantly, this can be a pain if no spinylops are attacking you.. as you will be wasting your prayer. If you get Supreme on you from a bad pull and massive bad luck, teleport. You have no hope of surviving long with Supreme on you.
Entry without suicider: Yes, it is possible to enter and safespot rex without having a suicider! This method is preferable if using a SGS.. guthan's works too but not as good. Firstly, get to the ladder, flick on protect from Magic and piety, go down and whack supreme around for a bit, healing off the SGS spec when your hp lowers. Once Supreme dies, You only have Prime and Rex Left. Now, quickly run up the ladder, this will get Prime off you. Now you can go back down, and carefully sneak around the bottom edge, just go south all the way along then east, into the normal Rex Safespot. Now you can just wait for rex to wander near and grab him with your spell
Setting Up: The "perfect" setup, and one for which you should strive for would be:
- Full Guthan's (spear incl.)
Void Mace and DFS
Saradomin Godsword
Guthix Cape & Void Mace
Infinity Boots
Barrows Gloves
Ring of Wealth
Amulet Of Fury
Unicorn Stallion, Fruit bat or Bunyip
Technique: The basic technique is to Mage Rex, then heal of Spinylops until rex spawns again. You simply rinse and repeat until you have made enough money or you run out of supplies
If prime isn't on you when luring, you can flick on protect from melee when rex gets close. Be sure to turn this off asap as you will not be protected from either of the Spinylops.
This is a graphical form of how to lure rex. Note the Minimap location of where we are in the lair:
The White Area is Danger zone, if you venture here you will be seen by the other kings
The Orange Area is where to wait for rex if not healing with Guthan's. Once you shoot Rex, run back to:
The Red Area is where you wait for rex to walk close, once he is in range run to:
The Blue Area is where to stand to Safespot Rex. Take note of the jut on the island, it shows the Eastern most point. this is my reference when finding the safespot.
Direct Link: http://i97.photobucket.com/albums/l238/ ... ingrex.png



















