Noxrid Skill Secrets No. 2

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Noxrid Skill Secrets No. 2

Postby Noxrid » Mon Jun 02, 2008 12:02 am

EDIT: I have been doing this for 6 months and even when they prices were much lower, the prices were still in line with making a profit, and always have been that way, at the current time you make more profit than when I began doing this.

Many of you may know me from my range waterfiends guide? Anyways I think it's time to show you some more secrets to the great world of runescape !

Now as always I will tell you what I will provide in this guide and what I will not provide in this guide.

In this guide I will not post the following:

I. How to train smithing to the required level for this training method.
II. The speed ratio or gold spent to speed saved ratio on training smithing or magic. There are always faster more expensive ways for every skill.

What I WILL post:

I. How to make money while training smithing and magic. (both mostly costly skills to train)
II. Several prices and how they break down into total cost analysis.
III. Alternative ways to train smithing and magic that aren't commonly practiced.

Want to get great smithing and magic experience while creating some cash flow !? Well, I know your thinking, get on with it! Let us begin the guide. 8-)

There are a couple ways to do this, but I will only list the high level option as it is the most profitable at the moment, with the best magic and smithing experience. You can do this with lower level bolts, but the profit and magic experience output will be lower. If you choose to do the latter, I would suggest Mithril Bolts(poisoned) as these sell easily enough.

DIAMOND BOLTS (e)

Price of Law Rune 2x - 664gp
Price of Cosmic Rune - 176gp
Price of Diamond - 4,469
Price of Addy Bar - 2,409

Price of Diamond Bolts (e) - 767gp


Now let's do the math on this.

When you enchant you enchant 10 at a time so you take 664+176\10 = 84gp per bolt

When you cut a diamond you get 12 bolts tips so take 4,469\12 = 372gp per bolt

When you make addy bolts out of addy bars you get 10 bolts so you take 2409\10 = 240gp per bolt

Add all of that up and you get 696 gp cost per bolt.

PER 10,000 bolts made you make 82,000gp profit and at the same time you get 67,000 magic experience and 62,000 smithing experience!!

Sounds like a WIN - WIN - WIN situation to me !

NOTE: Once again you can do this with mithril bolts and STILL make around a 20gp per bolt profit so you many others of you can still use this method with the lower level bolts.

----- coming soon: Magic, smithing experience, and profit per hour -----
Last edited by Noxrid on Mon Jun 02, 2008 11:08 pm, edited 1 time in total.

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Noxrid Skill Secrets No. 2

Postby Sir Valimont » Mon Jun 02, 2008 12:12 am

If these are "secrets" you should post them in the Community forum so that the community can benefit. Especially if these ideas are so precious that many, many people will start trying to implement them -- which will of course drive prices to a place where the tactics are no longer valid in the first place.
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Noxrid Skill Secrets No. 2

Postby Alconavt » Mon Jun 02, 2008 12:16 am

Noxrid, bolts do indeed allow you to break even or make some profit but, from my experience, they are painfully slow to make, which is probably why the profit is available here -- just like with cannonballs. What are your hourly xp rates here?
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Postby Noxrid » Mon Jun 02, 2008 12:31 am

Alconavt wrote:Noxrid, bolts do indeed allow you to break even or make some profit but, from my experience, they are painfully slow to make, which is probably why the profit is available here -- just like with cannonballs. What are your hourly xp rates here?


I will look for hourly exp rates, but I can tell you, that even if you must click more and it is probably more strenuous than alching...enchanting diamond bolts is faster than alching per hour for sure.

Also, like I said previously there are faster ways of training smithing, for example gold or smithing any type of platebodies. But then you must pay pay pay to increase your lvl. This allows you to make profit at the same time.

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Postby 99agility » Mon Jun 02, 2008 12:38 am

I had done this before, and it isn't a bad method. Now the need of charms I would still reccomend Ice bursting Lobsters though. An interesting fact is that you get as much fletching xp as smithing, so if you plan on making addy bolts to 99 smithing, you never need to make a yew long. You can also get around 500k fletching xp an hour fletching the bolts, and at some times in the past I was making 500k+ an hour cash doing this. That's why my fletching level is so high :D .
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Noxrid Skill Secrets No. 2

Postby nescap » Mon Jun 02, 2008 1:29 am

Noxrid wrote:DIAMOND BOLTS (e)

Price of Law Rune 2x - 664gp
Price of Cosmic Rune - 176gp
Price of Diamond - 4,469
Price of Addy Bar - 2,409

Price of Diamond Bolts (e) - 767gp



Don't forget the small 4gp cost of the feather for each bolt.
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Postby Doomedrusher » Mon Jun 02, 2008 6:27 am

Sir Valimont wrote:If these are "secrets" you should post them in the Community forum so that the community can benefit. Especially if these ideas are so precious that many, many people will start trying to implement them -- which will of course drive prices to a place where the tactics are no longer valid in the first place.


Indeed. Now if people took this seriously...
viewtopic.php?f=4&t=1593

(Isn't the feather cost 6?)
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Noxrid Skill Secrets No. 2

Postby Qeltar » Mon Jun 02, 2008 7:18 am

As a favor to Noxrid, let's keep the discussion of whether or not this thread should be visible somewhere else. (As a general rule I've said I am not trying to "hide" information here, it's not what the site is about.) Thanks.
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Noxrid Skill Secrets No. 2

Postby Dylan99379 » Mon Jun 02, 2008 7:28 am

Doomedrusher wrote:(Isn't the feather cost 6?)


Nope im testing it out now and feathers and 4-5 gp.

Thanks for sharing this Noxrid, you've given me something to do 8-)
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Postby Qeltar » Mon Jun 02, 2008 8:51 am


PER 1,000 bolts made you make 82,000gp profit and at the same time you get 67,000 magic experience and 62,000 smithing experience!!

You're off by a factor of 10 on the XP: you need to make 10,000 bolts to get 67k magic XP and 62k smithing XP.

It's an interesting idea, but I wonder if you couldn't do better just superheating addy.
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Noxrid Skill Secrets No. 2

Postby Blimpyboy2 » Mon Jun 02, 2008 9:51 am

I've been making my own enchanted diamond bolts from the diamonds and addy bars that I've gotten from drops, ever since I've been able to do so (I still need a dwarven stout to smith the bolts). I haven't been actively selling the end product (I use the bolts), but I completely agree this is a very good skill training method. You get decent amounts of smithing, fletching, and magic XP. And you end up with some excellent boss-killing bolts that you'd need to buy otherwise. It's win-win, indeed.
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Postby sk3l3t0r711 » Mon Jun 02, 2008 10:04 am

I have been doing this for a while making my own GWD trip supplies (funny I happen to get most of the same supplies from aviansie in the GWD...*wink*)

Although the magic and fletch xp is of no use, the smithing xp comes in handy!
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Noxrid Skill Secrets No. 2

Postby Noxrid » Mon Jun 02, 2008 11:13 pm

Qeltar wrote:
PER 1,000 bolts made you make 82,000gp profit and at the same time you get 67,000 magic experience and 62,000 smithing experience!!

You're off by a factor of 10 on the XP: you need to make 10,000 bolts to get 67k magic XP and 62k smithing XP.

It's an interesting idea, but I wonder if you couldn't do better just superheating addy.


Yea, I give it my best to come up with ideas, Qeltar. Anything you have to add to this would be excellent and I would not see you as trying to kill my idea. I just like to try new things and tell everyone about them so everyone can enjoy the game as much as me. So if there is an awesome fast way to get smithing experience while making profit that you can tell me about I would love it! 8-)

Oh and by the way, EDITED. :)

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Noxrid Skill Secrets No. 2

Postby jin jin5000 » Mon Jun 02, 2008 11:32 pm

I dont want to click 1000 times for 82k profit :(
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Postby Noxrid » Mon Jun 02, 2008 11:42 pm

jin jin5000 wrote:I dont want to click 1000 times for 82k profit :(


Or you can click 1,000 times for 65,000 magic experience and who knows how much loss of money in an hour of alchemy.

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Postby Tracker4502 » Mon Jun 02, 2008 11:50 pm

jin jin5000 wrote:I dont want to click 1000 times for 82k profit :(


Yes, but if you have nothing else to do, doing something is better than nothing.

Ex: You're at a GWD massacre. You have 1-2 minutes with nothing to do between kills. You could be fletching bolts during this time, and hence multitasking your time.
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Postby Bworl » Tue Jun 03, 2008 1:11 am

I think part of what makes this game seem "tired" at times is this endless pursuit of the most efficient and productive way to gain this or that.

For my part, Noxrid has a method of creating a fairly high level product that you can either use or sell. If you sell you can actually make a profit, and that's darned rare in this game any more these days.

Along the way you also accumulate a decent amount of what I call indirect experience. That is to say, I'm not actively seeking magic, smithing, fletching experience per se, but I'm getting it anyway.

So maybe there are more EFFICIENT ways. I realize that is the most important thing for some of you.

For some of us, we just like to know that we can play the game, improve our character a reasonable amount, and not go broke doing it.

Maybe if I had 5-6 skill capes and a couple hundred million in the bank, I would feel free to ponder the great mysteries of how to achieve the maximum experience vs. profit per hour of game time. But I don't, so I don't. I just want to play the game, enjoy it, and maybe have my character profit from what I'm doing a bit.

Great job Noxrid (though I was already doing this too).

And by the way, THIS is the kind of stuff I thought would be in HUGE supply on this site with so many people who are incredibly knowledgeable and experienced in the game. While there is certainly other stuff like this on this forum, there's also a HUGE amount of silliness pertaining to who can outdo who on ridiculous things like the aforementioned exp/hr, etc.

Maybe you could all keep in mind that some of us are not at your lofty levels and we wouldn't mind benefiting from some of your plain old runescape knowledge.

Thanks,

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Postby Blimpyboy2 » Tue Jun 03, 2008 2:23 am

Well said, Bworl. I agree wholeheartedly. :D
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Postby Alconavt » Tue Jun 03, 2008 10:18 am

Bworl wrote:I just want to play the game, enjoy it, and maybe have my character profit from what I'm doing a bit.


For some weird reason, I dislike two things in RS:

1) Activities that involve tremendous amounts of clicking; perhaps other people don’t mind this, but I definitely do.

2) Slow leveling methods. I would much rather perform a very profitable task that I actually enjoy doing, and then quickly acquire buyable xp.

Bolts and cannonballs are very slow to make; I know that many people use them for leveling, but I would much rather make (much better) money elsewhere and then apply my profits here. In fact, I believe that Qeltar covered this topic in one of his guides as well and he used bolts as an example, if I am not mistaken. I also don’t see what’s so enjoyable about smithing bolts, but I guess it’s just me.
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Postby Blimpyboy2 » Tue Jun 03, 2008 10:59 am

I don't believe that Q ever poo-pooed the idea of making your own bolts. There are certainly a large number of things in this game that don't make much financial sense to make yourself, but something that gives you decent XP for a profit in three skills (two of which are difficult to level while making a profit) shouldn't be dismissed merely because there are more profits to be made elsewhere. I'm very fond of being self-sufficient in this game, and that's more important to me than simply doing the same peak-efficiency activity over and over again to maximize my profits. :)
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