Worn:
-Warrior helm
-Zamorak God cape (Mage Arena)
-Amulet of Fury
-Nothing in quiver
-Abyssal whip
-Guthan's platebody
-Rune Defender
-Guthan's plateskirt
-Barrows gloves
-Dragon Boots
-Ring of Wealth
(Attack mode is Controlled)
Inventory, after banking and repairing guthans:
-Guthan's helm
-Guthan's spear
-1000 nature runes
-5002 fire runes
-2 law runes
-Excalibur
-Dragon battleaxe
-Ancient mace
-Ring of Dueling/House tab
-Holy symbol
-Saradomin brew (2)
-Super restore potion (2)
-Super attack (1)
-Lobster x 12
My procedures are as follows:
-Teleport to trollheim
-Wear holy symbol
-Run past throwing trolls with protect from ranged
-Go near crack, switch prayer to protect from melee, go in
-You should be able to run 80% of the way to the dungeon without the energy drain affecting you
-Go inside dungeon, turn prayer to protect from ranged
-Go to the entrace to Zamorak's fortress and kill as many bloodvelds as you can with prayer
-Eat if necessary to get to 70 hitpoints (The lobsters!)
-Go through
-Alch the holy symbol and wear your fury
-Use the Dragon Battleaxe special attack
-Drink the doses of brew, then the Super restores and the super attack and drop the vials
-Attack the level 115 spiritual warriors.
-(You can lure multiples of them on you and line them up, so all their loot drop in one pile as they move towards you to get killed.)
-Use excalibur when your special bar charges up again
-Heal with guthans when your hitpoints drop below 40.
-Use the prayer points when the hitpoints drop to a critical level (below 12).
-Use the ancient mace to recharge the prayer points when you can spare the special attack.
List of alchable items (Items that alch for 300 coins or more):
-Steel longsword
-Steel chainbody
-Black kiteshield
-Black warhammer
-Mithril axe
-Mithril mace
-Mithril platelegs
-Mithril spear (p)
-Adamant battleaxe
-Adamant full helm
-Rune longsword
-Rune kiteshield
-Rune halberd
Times to leave the place:
-When Guthan's armour breaks
-When the supply of nature runes is depleted (Quite unlikely, as you can only kill about 1200 warriors before your armour breaks)
-When you accidentally alch the defender, spear, or whip (All of them happened to me, unfortunately)
-When your inventory fills up with rune kiteshields and halberds (Jagex nerfed the drop rate of those items to about 1/200 in the past few months, so this is again, unlikely)
-When you get a clue scroll drop
-When you accidentally click on the boss chamber (Seriously, teleport out!)
- Code: Select all
Spiritual warrior log: (Started after several long trips)
Trip #: The trip number, starting from 1
Kill count: The number of spiritual warriors killed (No, I do not use the GWD kc, since it include the imps and velds.)
Combat experience gained, including hitpoints: Total experience gained through combat on this trip
Magic experience gained: Total magic experience gained from alchemies on this trip
Alchemies: The number of High Alchemies performed
Total coins gained: Total number of coins received from the alchemies
Net gain: Profit (Coins gained, minus the cost of nature runes used for alchemy)
Net profit: Net gain plus the value of the rune drops and minus the barrows repair cost
Rune drops received: Lists the rune equipment I received
Potential repair cost: Repair cost of Guthans at Bob
Actual repair cost: Repair cost of Guthans at Armour stand
Notes: Notes about that particular trip
Trip 1: Left due to clue scroll
Kill count: 262
Combat experience gained, including hitpoints: 139732+
Magic experience gained: 13650
Alchemies: 210
Total coins gained: 162065 coins
Net gain: 99275 coins
Net profit: 196028 coins
Rune drops received: 2 rune halberds (Valued at 153,040 coins)
Potential repair cost: 82170 coins
Actual repair cost: 56287 coins
Note: I forgot to fix guthans prior to starting this trip, so the repair cost is a bit high.
Clue rewards:

(Value: 42,436 coins)
I will update the log every trip. Please post your own logs with accurate data if you want to help contribute
A note to posting accurate logs:
-Use the kc minus the number of velds and imps you killed.
-Subtract remaining nats from original nats to get alch numbers. (Don't pick up any nats left behind by spiritual mages if you use this method!)
-Repair the armour before you go to get accurate repair costs. Use on Bob but don't click "Yes" to get max cost.
-Multiply kills with 533.33 to get combat experience
-Multiply alchemies by 65 to get magic experience


