Farming and Herblore costs and exp

All discussions of RuneScape gameplay: advice, guides, tips and so forth.

Farming and Herblore costs and exp

Postby Magaoitin » Fri Mar 21, 2008 5:55 pm

Due to the length of my posts tl/dr applies to anyone not interested in Farming/Herblore. I have a header for this and the Crafting/RCing thread in the Community forum.

While the average player sees Farming as boring as sin, The herbs alone will make you a ton of cash, though not overnight, and you will most likely get a lot of dirt on you coveralls and compost on your boots…

In a 40 minute run, every day I hit all 5 the herb patches, 5 fruit trees, 2 bushes, belladonna, 1-2 regular trees. In the next 15 minutes I finish the remaining 3 trees and try and hit the Jade Vine. Then time permitting, I do another run just before bed, just omitting the fruit trees and specials. Due to the fruit tree and regular tree seeds that I decided on using, I am getting around 40k exp per day.

Since I am on a budget (and spending all my cash on crafting) I decided on using willows and apple trees. They are so cheap right now I don’t even care if I don’t pay the farmer every time and they happen to die. Oaks have the best cost per experience, but that is a bit too slow for me so I jumped up to willows. Of course when I get good trees from the kingdom I use them.

Image

For fruit trees at the current rock bottom prices I plant 3 apples, 1 banana, and 1 not so cheap papaya. The apples help keep payment costs down on the willows too. The only real money sink here is the papaya, but that is all that I am willing to spend right now.


I have been tracking my seed costs, herb sale prices, and yields at every patch for every herb seed I have used in the past 6 months. I have come up with some nice statistics and have some pretty excel graphs that I play with. My Herb farming consists of Snapdragons at Trollheim and Kwuarms everywhere else. I have done a few rounds of Toadflax recently since the prices were outweighing the lower experience by so much.

My yield averages, since January 1st has been:

Toadflax 9.9 herbs per seed
Snapdragons 7.7
Ranarr 7.9
Kwuarm 6.5
Lantadyme 6.8
Dwarf Weed 6.6

This takes into account every dead herb as well. I don’t bother to check up on any of my plots, I just plant and run away. Prior to January 1st I was averaging 2 higher than this on every seed, so I think that there was an adjustment made to the yields in the game…it could just be me, but my averages should bear out a one or two time mortality.

I really just track profits on Snaps, Kwuarms, Super Restores, and Super Strength potions. After I pay for my seeds with a few herb sales the remaining Herbs are in essence free, so I split them between Herblore training and cashing them in on the G.E.

Tracking prices from January through today (you can reference Qeltar’s TWIRP’s) the break even point for the herbs are:

Toadflaxes are 0.003
Snapdragons are 3.6.
Ranarrs are 2.8
Kwuarm are 1.05
Lantadyme are 1.6
Dwarf Weeds are 2.6

What I mean by this is, in the case of the Snapdragons, the cost of the seed requires 3.6 herbs, sold at current market price, to pay for the seed. Every other herb that I pick is profit or Herblore exp.

So every farming round, I net
29.8k on 1 Snapdragon patch per day
68.4k on 4 kwuarm patches per day
$98.2k profit :D

On the days that I make potions instead of selling herbs on the GE I net:
$25.5k on Super Restores
$49k on Super Strengths
Plus I get the 3,300 Herblore exp.

Now If I was trying to optimize my cash and Herblore exp I would sell everything and invest the $98.2k in Irits/Eye of Newt or Cadantine/whiteberries. And get 7720 or 7975 herby exp, but have a pot that doesn’t sell at all on the GE. Again it would be free Herblore exp but little to no profit at all.

Conversely I could buy Ranarr/Snape Grass or Snapdragon/Red Eggs and get $85k or $79k profit but very little exp.

This chart is based on investing the $98,200 gp I make per day in herbs.

If I buy all parts of a potion, take Prayer potions for an example:

I could buy enough ranarrs and snape grass to make 16.6 potions per day.
I would get 1451.7 herblore exp
And be able to sell the 16.6 (3) dose Prayer pots for $85,242

Image

While I am by no means a master farmer or Herblorist, I have been doing a fair job of cataloging the costs and trying to make the skills as efficient as possible, with a decent profit ratio.

Any suggestions are much appreciated and if anyone needs and help or advice ask away!
Image Image


11/26/09 - RIP Untrimmed Farming Cape

Veni, vidi, quiesco
Magaoitin
 
Posts: 384
Joined: Mon Nov 19, 2007 8:15 pm

Farming and Herblore costs and exp

Postby JMB » Fri Mar 21, 2008 6:22 pm

Very nice analysis and strategy indeed.

One question, do (3) pots sell on the G.E.? I was under the impression that people would buy (4) doses, so I always decant my pots into (4)s before selling, this means that each pot I sell actually contains 1.33*herb and 1.33*second which I guess has to be taken into account when calculating profits.

Another question that is open to others is whether you use the trees in your tree plots for WC/Fletching skilling, having a tree with quick re-spawn and that no-one else can see is something that seems quite appealing, so do any farmers leave a tree plot for that purpose? I am thinking of doing this when I get to lvl45 farming.
Image Image
User avatar
JMB
 
Posts: 1252
Joined: Wed Mar 12, 2008 7:26 am
Location: HK

Farming and Herblore costs and exp

Postby Magaoitin » Fri Mar 21, 2008 6:49 pm

The (4) dose sell a bit faster for me than the (3) dose. But for the Super Restore, Super Strength, and Prayers, the GE price has always been the same "per dose" cost.

The last time I did Prayers, a (3) dose pot wnet almost immediately for $5100, and I sold a single (4) dose just to see at $6,800.

Thats when I stopped wasting time on combinding pots since you get no more money for the time you spend...or the dose I inevitably drink.

For the trees I used to keep a mage tree (as most people do) at the Gnome stronghold tree patch. It is right next to a normal mage tree and when that one gets mobbed and falls, then you can turn and start on you very own, then when it spawns you can immediately start cutting. I have never tried it ant any other tree patches though.
Image Image


11/26/09 - RIP Untrimmed Farming Cape

Veni, vidi, quiesco
Magaoitin
 
Posts: 384
Joined: Mon Nov 19, 2007 8:15 pm

Farming and Herblore costs and exp

Postby sk3l3t0r711 » Fri Mar 21, 2008 6:51 pm

nice to see how you looked at the big picture, weighed your options, and chose a course that fits your style of play. There are 3 basic variables that need to be balanced.

Time, GP, and XP.

Goals and Objectives determine how you balance these as an individual.

Love your research btw, well done!
User avatar
sk3l3t0r711
 
Posts: 2845
Joined: Thu Jan 03, 2008 12:37 pm
Location: GTA, Ontario, Canada

Farming and Herblore costs and exp

Postby nescap » Mon Mar 24, 2008 7:38 pm

Judging by the potion prices above, I'm guessing that Prayer pots, Super Strength pots, Super Restore pots, and Sara Brews are the only potions that sell with any regularity. Are there other pots that sell well?

Even though you list net profits for each, if the potions don't trade on a regular basis, a person could be waiting quite a while to realize those profits.
nescap
 
Posts: 105
Joined: Sat Feb 23, 2008 5:06 pm
Location: Idaho, USA

Farming and Herblore costs and exp

Postby Tailback24 » Mon Mar 24, 2008 8:01 pm

Great thread, I had to laugh because I am farming almost exactly the same way as you are right now! The only significant thing that I have changed is planting bananas instead of apples. The seeds are so ridiculously cheap and the added xp is rather significant. I don't care to pay 4 baskets of apples to protect, I just use super compost and I lose only about 1 tree for every 30 or so planted.

You didn't say whether you used super compost on your herbs. I ALWAYS use super on my herbs even at Trollheim. Don't have the exact numbers anymore, but there was a statistically significant difference in yield when used. Even just one extra snap or ranarr or even kwaurm leaf easily pays for the supercompost.

I am also using willows for my regular trees, but these I do pay to protect. The seed is still somewhat expensive and it is not just the loss of the seed, but the loss of time if it dies. One basket of apples is easy, just spend a few minutes grabbing apples at the cooks guild.

At some point I am sure I will be forced to shell out for yew seeds, but even at 69 farming I am making progress at a rate that is acceptable to me with this method.
Tailback24
 
Posts: 214
Joined: Thu Sep 27, 2007 2:51 pm


Return to RuneScape Gameplay

Who is online

Users browsing this forum: No registered users and 2 guests